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- movestandables.
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parent
1af39eb29d
commit
a3860de440
2 changed files with 48 additions and 52 deletions
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@ -1428,102 +1428,100 @@ CLEAR_THE_BOLT:
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void movestandables_d(void)
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{
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StatIterator it(STAT_STANDABLE);
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int i;
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while ((i = it.NextIndex()) >= 0)
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DukeStatIterator it(STAT_STANDABLE);
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while (auto act = it.Next())
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{
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auto s = &sprite[i];
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int picnum = s->picnum;
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int picnum = act->s.picnum;
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if (s->sectnum < 0)
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if (act->s.sectnum < 0)
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{
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deletesprite(i);
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deletesprite(act);
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continue;
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}
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hittype[i].bposx = s->x;
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hittype[i].bposy = s->y;
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hittype[i].bposz = s->z;
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act->bposx = act->s.x;
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act->bposy = act->s.y;
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act->bposz = act->s.z;
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if (picnum >= CRANE && picnum <= CRANE +3)
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{
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movecrane(&hittype[i], CRANE);
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movecrane(act, CRANE);
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}
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else if (picnum >= WATERFOUNTAIN && picnum <= WATERFOUNTAIN + 3)
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{
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movefountain(&hittype[i], WATERFOUNTAIN);
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movefountain(act, WATERFOUNTAIN);
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}
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else if (AFLAMABLE(picnum))
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{
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moveflammable(&hittype[i], TIRE, BOX, BLOODPOOL);
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moveflammable(act, TIRE, BOX, BLOODPOOL);
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}
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else if (picnum == TRIPBOMB)
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{
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movetripbomb(&hittype[i]);
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movetripbomb(act);
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}
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else if (picnum >= CRACK1 && picnum <= CRACK1 + 3)
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{
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movecrack(&hittype[i]);
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movecrack(act);
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}
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else if (picnum == FIREEXT)
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{
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movefireext(&hittype[i]);
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movefireext(act);
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}
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else if (picnum == OOZFILTER || picnum == SEENINE || picnum == SEENINEDEAD || picnum == (SEENINEDEAD + 1))
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{
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moveooz(&hittype[i], SEENINE, SEENINEDEAD, OOZFILTER, EXPLOSION2);
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moveooz(act, SEENINE, SEENINEDEAD, OOZFILTER, EXPLOSION2);
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}
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else if (picnum == MASTERSWITCH)
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{
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movemasterswitch(&hittype[i], SEENINE, OOZFILTER);
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movemasterswitch(act, SEENINE, OOZFILTER);
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}
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else if (picnum == VIEWSCREEN || picnum == VIEWSCREEN2)
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{
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moveviewscreen(&hittype[i]);
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moveviewscreen(act);
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}
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else if (picnum == TRASH)
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{
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movetrash(&hittype[i]);
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movetrash(act);
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}
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else if (picnum >= SIDEBOLT1 && picnum <= SIDEBOLT1 + 3)
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{
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movesidebolt(&hittype[i]);
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movesidebolt(act);
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}
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else if (picnum >= BOLT1 && picnum <= BOLT1 + 3)
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{
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movebolt(&hittype[i]);
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movebolt(act);
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}
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else if (picnum == WATERDRIP)
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{
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movewaterdrip(&hittype[i], WATERDRIP);
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movewaterdrip(act, WATERDRIP);
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}
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else if (picnum == DOORSHOCK)
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{
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movedoorshock(&hittype[i]);
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movedoorshock(act);
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}
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else if (picnum == TOUCHPLATE)
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{
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movetouchplate(&hittype[i], TOUCHPLATE);
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movetouchplate(act, TOUCHPLATE);
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}
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else if (isIn(picnum, CANWITHSOMETHING, CANWITHSOMETHING2, CANWITHSOMETHING3, CANWITHSOMETHING4))
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{
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movecanwithsomething(&hittype[i]);
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movecanwithsomething(act);
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}
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else if (isIn(picnum,
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@ -1543,8 +1541,8 @@ void movestandables_d(void)
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WATERBUBBLEMAKER))
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{
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int x;
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int p = findplayer(s, &x);
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execute(i, p, x);
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int p = findplayer(&act->s, &x);
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execute(act, p, x);
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}
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}
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}
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@ -999,83 +999,81 @@ CLEAR_THE_BOLT:
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void movestandables_r(void)
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{
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StatIterator it(STAT_STANDABLE);
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int i;
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while ((i = it.NextIndex()) >= 0)
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DukeStatIterator it(STAT_STANDABLE);
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while (auto act = it.Next())
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{
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auto s = &sprite[i];
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int picnum = s->picnum;
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int picnum = act->s.picnum;
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if (s->sectnum < 0)
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if (act->s.sectnum < 0)
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{
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deletesprite(i);
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deletesprite(act);
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continue;
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}
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hittype[i].bposx = s->x;
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hittype[i].bposy = s->y;
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hittype[i].bposz = s->z;
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act->bposx = act->s.x;
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act->bposy = act->s.y;
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act->bposz = act->s.z;
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if (picnum >= CRANE && picnum <= CRANE +3)
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{
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movecrane(&hittype[i], CRANE);
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movecrane(act, CRANE);
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}
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else if (picnum >= WATERFOUNTAIN && picnum <= WATERFOUNTAIN + 3)
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{
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movefountain(&hittype[i], WATERFOUNTAIN);
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movefountain(act, WATERFOUNTAIN);
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}
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else if (AFLAMABLE(picnum))
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{
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moveflammable(&hittype[i], TIRE, BOX, BLOODPOOL);
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moveflammable(act, TIRE, BOX, BLOODPOOL);
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}
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else if (picnum >= CRACK1 && picnum <= CRACK1 + 3)
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{
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movecrack(&hittype[i]);
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movecrack(act);
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}
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else if (picnum == OOZFILTER || picnum == SEENINE || picnum == SEENINEDEAD || picnum == (SEENINEDEAD + 1))
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{
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moveooz(&hittype[i], SEENINE, SEENINEDEAD, OOZFILTER, EXPLOSION2);
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moveooz(act, SEENINE, SEENINEDEAD, OOZFILTER, EXPLOSION2);
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}
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else if (picnum == MASTERSWITCH)
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{
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movemasterswitch(&hittype[i], SEENINE, OOZFILTER);
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movemasterswitch(act, SEENINE, OOZFILTER);
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}
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else if (picnum == TRASH)
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{
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movetrash(&hittype[i]);
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movetrash(act);
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}
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else if (picnum >= BOLT1 && picnum <= BOLT1 + 3)
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{
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movebolt(&hittype[i]);
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movebolt(act);
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}
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else if (picnum == WATERDRIP)
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{
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movewaterdrip(&hittype[i], WATERDRIP);
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movewaterdrip(act, WATERDRIP);
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}
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else if (picnum == DOORSHOCK)
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{
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movedoorshock(&hittype[i]);
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movedoorshock(act);
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}
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else if (picnum == TOUCHPLATE)
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{
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movetouchplate(&hittype[i], TOUCHPLATE);
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movetouchplate(act, TOUCHPLATE);
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}
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else if (picnum == CANWITHSOMETHING)
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{
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movecanwithsomething(&hittype[i]);
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movecanwithsomething(act);
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}
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else if (isIn(picnum,
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@ -1093,8 +1091,8 @@ void movestandables_r(void)
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CEILINGSTEAM))
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{
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int x;
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int p = findplayer(s, &x);
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execute(i, p, x);
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int p = findplayer(&act->s, &x);
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execute(act, p, x);
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}
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}
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}
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