mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-16 01:11:28 +00:00
Factor out some code into C_AllocQuote() and C_InitQuotes().
In Lunatic-only build, also always allocate the first 128 quotes. git-svn-id: https://svn.eduke32.com/eduke32@3356 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
311967f425
commit
a24ab8d4fa
4 changed files with 124 additions and 112 deletions
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@ -7994,10 +7994,10 @@ FAKE_F3:
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{
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KB_ClearKeyDown(sc_F5);
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if (MapInfo[g_musicIndex].alt_musicfn != NULL)
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Bstrcpy(ScriptQuotes[QUOTE_MUSIC],&MapInfo[g_musicIndex].alt_musicfn[0]);
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Bstrcpy(ScriptQuotes[QUOTE_MUSIC],MapInfo[g_musicIndex].alt_musicfn);
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else if (MapInfo[g_musicIndex].musicfn != NULL)
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{
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Bstrcpy(ScriptQuotes[QUOTE_MUSIC],&MapInfo[g_musicIndex].musicfn[0]);
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Bstrcpy(ScriptQuotes[QUOTE_MUSIC],MapInfo[g_musicIndex].musicfn);
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Bstrcat(ScriptQuotes[QUOTE_MUSIC],". Use SHIFT-F5 to change.");
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}
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else ScriptQuotes[QUOTE_MUSIC][0] = '\0';
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@ -10550,6 +10550,7 @@ int32_t app_main(int32_t argc, const char **argv)
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if (i)
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G_GameExit("Failure setting up Lunatic!");
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C_InitQuotes();
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#endif
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if (g_networkMode != NET_DEDICATED_SERVER)
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@ -2130,6 +2130,121 @@ void C_DefineSound(int32_t sndidx, const char *fn, int32_t args[5])
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}
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#endif
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int32_t C_AllocQuote(int32_t qnum)
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{
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if (ScriptQuotes[qnum] == NULL)
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{
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ScriptQuotes[qnum] = (char *)Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
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if (ScriptQuotes[qnum] == NULL)
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{
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Bsprintf(tempbuf, "Failed allocating %d byte quote text buffer.", MAXQUOTELEN);
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G_GameExit(tempbuf);
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}
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return 1;
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}
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return 0;
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}
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void C_InitQuotes(void)
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{
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int32_t i;
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for (i=127; i>=0; i--)
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C_AllocQuote(i);
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for (i=MAXQUOTELEN-7; i>=0; i--)
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if (Bstrncmp(&ScriptQuotes[13][i],"SPACE",5) == 0)
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{
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Bmemset(tempbuf,0,sizeof(tempbuf));
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Bstrncpy(tempbuf,ScriptQuotes[13],i);
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Bstrcat(tempbuf,"OPEN");
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Bstrcat(tempbuf,&ScriptQuotes[13][i+5]);
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Bstrncpy(ScriptQuotes[13],tempbuf,MAXQUOTELEN-1);
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i = MAXQUOTELEN-7;
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}
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// most of these are based on Blood, obviously
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{
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const char *PlayerObituaries[] =
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{
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"^02%s^02 beat %s^02 like a cur",
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"^02%s^02 broke %s",
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"^02%s^02 body bagged %s",
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"^02%s^02 boned %s^02 like a fish",
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"^02%s^02 castrated %s",
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"^02%s^02 creamed %s",
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"^02%s^02 crushed %s",
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"^02%s^02 destroyed %s",
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"^02%s^02 diced %s",
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"^02%s^02 disemboweled %s",
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"^02%s^02 erased %s",
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"^02%s^02 eviscerated %s",
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"^02%s^02 flailed %s",
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"^02%s^02 flattened %s",
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"^02%s^02 gave AnAl MaDnEsS to %s",
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"^02%s^02 gave %s^02 Anal Justice",
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"^02%s^02 hosed %s",
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"^02%s^02 hurt %s^02 real bad",
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"^02%s^02 killed %s",
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"^02%s^02 made dog meat out of %s",
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"^02%s^02 made mincemeat out of %s",
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"^02%s^02 manhandled %s",
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"^02%s^02 massacred %s",
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"^02%s^02 mutilated %s",
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"^02%s^02 murdered %s",
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"^02%s^02 neutered %s",
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"^02%s^02 punted %s",
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"^02%s^02 reamed %s",
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"^02%s^02 ripped %s^02 a new orifice",
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"^02%s^02 rocked %s",
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"^02%s^02 sent %s^02 to hell",
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"^02%s^02 shredded %s",
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"^02%s^02 slashed %s",
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"^02%s^02 slaughtered %s",
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"^02%s^02 sliced %s",
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"^02%s^02 smacked %s around",
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"^02%s^02 smashed %s",
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"^02%s^02 snuffed %s",
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"^02%s^02 sodomized %s",
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"^02%s^02 splattered %s",
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"^02%s^02 sprayed %s",
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"^02%s^02 squashed %s",
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"^02%s^02 throttled %s",
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"^02%s^02 toasted %s",
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"^02%s^02 vented %s",
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"^02%s^02 ventilated %s",
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"^02%s^02 wasted %s",
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"^02%s^02 wrecked %s",
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};
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const char *PlayerSelfObituaries[] =
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{
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"^02%s^02 is excrement",
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"^02%s^02 is hamburger",
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"^02%s^02 suffered scrotum separation",
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"^02%s^02 volunteered for population control",
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"^02%s^02 has suicided",
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"^02%s^02 bled out",
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};
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g_numObituaries = (sizeof(PlayerObituaries)/sizeof(PlayerObituaries[0]));
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for (i=g_numObituaries-1; i>=0; i--)
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{
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if (C_AllocQuote(i+OBITQUOTEINDEX))
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Bstrcpy(ScriptQuotes[i+OBITQUOTEINDEX],PlayerObituaries[i]);
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}
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g_numSelfObituaries = (sizeof(PlayerSelfObituaries)/sizeof(PlayerSelfObituaries[0]));
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for (i=g_numSelfObituaries-1; i>=0; i--)
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{
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if (C_AllocQuote(i+SUICIDEQUOTEINDEX))
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Bstrcpy(ScriptQuotes[i+SUICIDEQUOTEINDEX],PlayerSelfObituaries[i]);
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}
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}
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}
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#if !defined LUNATIC_ONLY
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static int32_t C_ParseCommand(int32_t loop)
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{
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@ -5411,15 +5526,7 @@ repeatcase:
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}
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else
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{
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if (ScriptQuotes[k] == NULL)
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ScriptQuotes[k] = (char *)Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
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if (!ScriptQuotes[k])
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{
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ScriptQuotes[k] = NULL;
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Bsprintf(tempbuf,"Failed allocating %" PRIdPTR " byte quote text buffer.",sizeof(uint8_t) * MAXQUOTELEN);
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G_GameExit(tempbuf);
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}
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C_AllocQuote(k);
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}
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if (tw == CON_DEFINEQUOTE)
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@ -6115,105 +6222,7 @@ void C_Compile(const char *filenam)
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initprintf("\n");
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for (i=127; i>=0; i--)
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if (ScriptQuotes[i] == NULL)
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ScriptQuotes[i] = (char *)Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
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for (i=MAXQUOTELEN-7; i>=0; i--)
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if (Bstrncmp(&ScriptQuotes[13][i],"SPACE",5) == 0)
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{
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Bmemset(tempbuf,0,sizeof(tempbuf));
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Bstrncpy(tempbuf,ScriptQuotes[13],i);
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Bstrcat(tempbuf,"OPEN");
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Bstrcat(tempbuf,&ScriptQuotes[13][i+5]);
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Bstrncpy(ScriptQuotes[13],tempbuf,MAXQUOTELEN-1);
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i = MAXQUOTELEN-7;
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}
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// most of these are based on Blood, obviously
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{
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const char *PlayerObituaries[] =
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{
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"^02%s^02 beat %s^02 like a cur",
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"^02%s^02 broke %s",
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"^02%s^02 body bagged %s",
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"^02%s^02 boned %s^02 like a fish",
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"^02%s^02 castrated %s",
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"^02%s^02 creamed %s",
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"^02%s^02 crushed %s",
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"^02%s^02 destroyed %s",
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"^02%s^02 diced %s",
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"^02%s^02 disemboweled %s",
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"^02%s^02 erased %s",
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"^02%s^02 eviscerated %s",
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"^02%s^02 flailed %s",
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"^02%s^02 flattened %s",
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"^02%s^02 gave AnAl MaDnEsS to %s",
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"^02%s^02 gave %s^02 Anal Justice",
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"^02%s^02 hosed %s",
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"^02%s^02 hurt %s^02 real bad",
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"^02%s^02 killed %s",
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"^02%s^02 made dog meat out of %s",
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"^02%s^02 made mincemeat out of %s",
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"^02%s^02 manhandled %s",
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"^02%s^02 massacred %s",
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"^02%s^02 mutilated %s",
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"^02%s^02 murdered %s",
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"^02%s^02 neutered %s",
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"^02%s^02 punted %s",
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"^02%s^02 reamed %s",
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"^02%s^02 ripped %s^02 a new orifice",
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"^02%s^02 rocked %s",
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"^02%s^02 sent %s^02 to hell",
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"^02%s^02 shredded %s",
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"^02%s^02 slashed %s",
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"^02%s^02 slaughtered %s",
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"^02%s^02 sliced %s",
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"^02%s^02 smacked %s around",
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"^02%s^02 smashed %s",
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"^02%s^02 snuffed %s",
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"^02%s^02 sodomized %s",
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"^02%s^02 splattered %s",
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"^02%s^02 sprayed %s",
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"^02%s^02 squashed %s",
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"^02%s^02 throttled %s",
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"^02%s^02 toasted %s",
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"^02%s^02 vented %s",
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"^02%s^02 ventilated %s",
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"^02%s^02 wasted %s",
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"^02%s^02 wrecked %s",
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};
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const char *PlayerSelfObituaries[] =
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{
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"^02%s^02 is excrement",
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"^02%s^02 is hamburger",
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"^02%s^02 suffered scrotum separation",
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"^02%s^02 volunteered for population control",
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"^02%s^02 has suicided",
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"^02%s^02 bled out",
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};
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g_numObituaries = (sizeof(PlayerObituaries)/sizeof(PlayerObituaries[0]));
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for (i=g_numObituaries-1; i>=0; i--)
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{
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if (ScriptQuotes[i+OBITQUOTEINDEX] == NULL)
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{
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ScriptQuotes[i+OBITQUOTEINDEX] = (char *)Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
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Bstrcpy(ScriptQuotes[i+OBITQUOTEINDEX],PlayerObituaries[i]);
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}
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}
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g_numSelfObituaries = (sizeof(PlayerSelfObituaries)/sizeof(PlayerSelfObituaries[0]));
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for (i=g_numSelfObituaries-1; i>=0; i--)
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{
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if (ScriptQuotes[i+SUICIDEQUOTEINDEX] == NULL)
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{
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ScriptQuotes[i+SUICIDEQUOTEINDEX] = (char *)Bcalloc(MAXQUOTELEN,sizeof(uint8_t));
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Bstrcpy(ScriptQuotes[i+SUICIDEQUOTEINDEX],PlayerSelfObituaries[i]);
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}
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}
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}
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C_InitQuotes();
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}
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}
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#endif // !defined LUNATIC_ONLY
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@ -96,6 +96,9 @@ extern const memberlabel_t userdeflabels[];
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extern const memberlabel_t InputLabels[];
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extern const memberlabel_t TsprLabels[];
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int32_t C_AllocQuote(int32_t qnum);
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void C_InitQuotes(void);
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void C_ReportError(int32_t iError);
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#if !defined LUNATIC_ONLY
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void C_Compile(const char *filenam);
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@ -1563,8 +1563,7 @@ static void sv_quoteload()
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{
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if (savegame_quotedef[i>>3]&(1<<(i&7)))
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{
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if (!ScriptQuotes[i])
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ScriptQuotes[i] = (char *)Bcalloc(1, MAXQUOTELEN);
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C_AllocQuote(i);
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Bmemcpy(ScriptQuotes[i], savegame_quotes[i], MAXQUOTELEN);
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}
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}
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