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polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -1067,7 +1067,7 @@ void polymost_glinit()
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const float c_one = 1.0;\n\
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const float c_two = 2.0;\n\
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const vec4 c_vec4_one = vec4(c_one);\n\
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const float c_wrapThreshold = 0.90;\n\
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const float c_wrapThreshold = 0.9;\n\
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\n\
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void main()\n\
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{\n\
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@ -1140,7 +1140,7 @@ void polymost_glinit()
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const float c_one = 1.0;\n\
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const float c_two = 2.0;\n\
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const vec4 c_vec4_one = vec4(c_one);\n\
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const float c_wrapThreshold = 0.95;\n\
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const float c_wrapThreshold = 0.9;\n\
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\n\
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void main()\n\
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{\n\
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