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Mapster32: use object's current palette on tile selection screen and allow cycling object palettes from tile selection screen with - and =
git-svn-id: https://svn.eduke32.com/eduke32@6861 1a8010ca-5511-0410-912e-c29ae57300e0
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a407661354
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1 changed files with 55 additions and 25 deletions
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@ -181,7 +181,6 @@ static const char *Typestr_wss[] = { "Wall", "Sector", "Sector", "Sprite", "Wall
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//#define AIMED_OVR_PICNUM SFBASE_CF(picnum, &OVR_WALL(searchwall, picnum))
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#define AIMED_SELOVR_PICNUM SFBASE_CF(picnum, &AIMED_SELOVR_WALL(picnum))
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static const char *ONOFF_[] = {"OFF","ON"};
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#define ONOFF(b) (ONOFF_[!!(b)])
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@ -2536,7 +2535,7 @@ static int32_t m32gettile(int32_t idInitialTile)
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int32_t nXTiles, nYTiles, nDisplayedTiles;
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int32_t i;
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int32_t tileNum, iTopLeftTile, iLastTile;
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int32_t idSelectedTile;
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int32_t idSelectedTile, idInitialPal;
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int32_t scrollmode;
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int32_t mousedx, mousedy, mtile, omousex=searchx, omousey=searchy, moffset=0;
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@ -2577,6 +2576,7 @@ static int32_t m32gettile(int32_t idInitialTile)
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}
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iLastTile = tileNum = idSelectedTile = idInitialTile;
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idInitialPal = globalpal;
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switch (searchstat)
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{
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@ -2686,7 +2686,7 @@ static int32_t m32gettile(int32_t idInitialTile)
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// Start of key handling code //
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////////////////////////////////
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while ((keystatus[KEYSC_ENTER]|keystatus[KEYSC_ESC]|(bstatus&1)) == 0) // <- Presumably one of these is escape key ??
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while ((keystatus[KEYSC_ENTER]|keystatus[KEYSC_ESC]|(bstatus&1)) == 0)
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{
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int32_t ret;
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zoomsz = ZoomToThumbSize[s_Zoom];
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@ -2876,6 +2876,28 @@ static int32_t m32gettile(int32_t idInitialTile)
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tileNum = ((tileNum+nXTiles)/nXTiles)*nXTiles - 1;
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}
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if (PRESSED_KEYSC(DASH))
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{
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if (globalpal > 0)
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globalpal--;
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else globalpal = MAXPALOOKUPS - RESERVEDPALS;
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while (globalpal > 0 && (!palookup[globalpal] || palookup[globalpal] == palookup[0]))
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globalpal--;
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}
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if (PRESSED_KEYSC(EQUAL))
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{
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if (globalpal < (MAXPALOOKUPS - RESERVEDPALS))
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{
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globalpal++;
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while (globalpal < (MAXPALOOKUPS - RESERVEDPALS) && (!palookup[globalpal] || palookup[globalpal] == palookup[0]))
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globalpal++;
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}
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else globalpal = 0;
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}
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// 'V' KEYPRESS
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if (PRESSED_KEYSC(V))
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tileNum = SelectAllTiles(tileNum);
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@ -3027,26 +3049,6 @@ static int32_t m32gettile(int32_t idInitialTile)
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}
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}
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if ((keystatus[KEYSC_ENTER] || (bstatus&1)) == 0) // uh ? Not escape key ?
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{
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idSelectedTile = idInitialTile;
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}
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else
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{
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if (tileNum < localartlookupnum)
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{
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// Convert tile num from index to actual tile num
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idSelectedTile = localartlookup[tileNum];
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// Check : if invalid tile selected, return original tile num
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if (!IsValidTile(idSelectedTile))
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idSelectedTile = idInitialTile;
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}
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else
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{
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idSelectedTile = idInitialTile;
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}
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}
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if (mtile!=tileNum) // if changed by keyboard, update mouse cursor
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{
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searchx = ((tileNum-iTopLeftTile)%nXTiles) * zoomsz + zoomsz/2;
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@ -3054,6 +3056,32 @@ static int32_t m32gettile(int32_t idInitialTile)
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}
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}
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if ((keystatus[KEYSC_ENTER] || (bstatus&1)) == 0)
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{
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idSelectedTile = idInitialTile;
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globalpal = idInitialPal;
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}
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else
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{
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if (tileNum < localartlookupnum)
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{
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// Convert tile num from index to actual tile num
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idSelectedTile = localartlookup[tileNum];
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// Check : if invalid tile selected, return original tile num
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if (!IsValidTile(idSelectedTile))
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{
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idSelectedTile = idInitialTile;
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globalpal = idInitialPal;
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}
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}
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else
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{
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idSelectedTile = idInitialTile;
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globalpal = idInitialPal;
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}
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}
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searchx=omousex;
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searchy=omousey;
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@ -3383,7 +3411,7 @@ static void classic_drawtilescreen(int32_t x, int32_t y, int32_t idTile, int32_t
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pScreen = (char *)ylookup[y]+x+frameplace;
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for (xofs = 0; xofs < dispxsz; xofs++)
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{
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pScreen[xofs] = pRawPixels[((yofs*divinc)/mulinc) + (((xofs*divinc)/mulinc)*tilesiz[idTile].y)];
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pScreen[xofs] = palookup[globalpal][pRawPixels[((yofs*divinc)/mulinc) + (((xofs*divinc)/mulinc)*tilesiz[idTile].y)]];
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}
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}
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y -= yofs;
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@ -3455,7 +3483,7 @@ static void tilescreen_drawrest(int32_t iSelected, int32_t showmsg)
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renderDrawLine(0, i<<12, xdim<<12, i<<12, (ydim-i));
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// Tile number on left.
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Bsprintf(szT, "%d" , idTile);
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Bsprintf(szT, "%d, %d" , idTile, globalpal);
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printext256(1, ydim-10, whitecol, -1, szT, 0);
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// Tile name on right.
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@ -4525,8 +4553,10 @@ static void Keys3d(void)
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{
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int32_t oldtile = AIMED_SELOVR_PICNUM;
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globalpal = AIMED_CF_SEL(pal);
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tempint = m32gettile(oldtile);
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AIMED_SELOVR_PICNUM = tempint;
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AIMED_CF_SEL(pal) = globalpal;
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if (AIMING_AT_MASKWALL && wall[searchwall].nextwall >= 0)
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NEXTWALL(searchwall).overpicnum = tempint;
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