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- fix compile on clang - it's a whack-a-mole, we'll get em eventually
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@ -1558,7 +1558,7 @@ class GLDefsParser
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if (!(cvar->GetFlags() & CVAR_MOD))
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{
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if (!((cvar->GetFlags() & (CVAR_AUTO | CVAR_UNSETTABLE)) == (CVAR_AUTO | CVAR_UNSETTABLE)))
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sc.ScriptError("CVAR '%s' already in use!", cvarname);
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sc.ScriptError("CVAR '%s' already in use!", cvarname.GetChars());
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}
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UCVarValue val;
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