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GLES: Fix bias state
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1 changed files with 9 additions and 11 deletions
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@ -390,8 +390,7 @@ void FGLRenderState::ApplyState()
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mMaterial.mChanged = false;
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}
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if (mBias.mChanged)
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{
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if (mBias.mFactor == 0 && mBias.mUnits == 0)
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{
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glDisable(GL_POLYGON_OFFSET_FILL);
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@ -403,7 +402,6 @@ void FGLRenderState::ApplyState()
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glPolygonOffset(mBias.mFactor, mBias.mUnits);
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mBias.mChanged = false;
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}
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}
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void FGLRenderState::ApplyBuffers()
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{
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