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- deleted some unused files.
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<?xml version="1.0" encoding="utf-8"?>
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<ClCompile Include="..\..\source\build\src\sdlayer.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\sdlkeytrans.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\smalltextfont.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\softsurface.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\texcache.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\textfont.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\build\src\timer.cpp" ><Filter>Source Files</Filter></ClCompile>
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<ClCompile Include="..\..\source\glbackend\gl_samplers.cpp" ><Filter>GL Backend</Filter></ClCompile>
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<ClInclude Include="..\..\source\build\include\a.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\animvpx.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\baselayer.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\cache1d.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\clip.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\collections.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\colmatch.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\common.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\dynamicgtk.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\glbuild.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\glsurface.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\hash.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\hightile.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\klzw.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\kplib.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\mdsprite.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\mmulti.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\osd.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\osxbits.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\palette.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\pngwrite.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\polymer.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\polymost.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\pragmas.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\sdl_inc.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\softsurface.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\texcache.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\build\include\timer.h" ><Filter>Header Files</Filter></ClInclude>
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<ClInclude Include="..\..\source\thirdparty\include\sjson.h" ><Filter>Third Party</Filter></ClInclude>
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<ClInclude Include="..\..\source\thirdparty\include\xxhash.h" ><Filter>Third Party</Filter></ClInclude>
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<ClInclude Include="..\..\source\glbackend\gl_hwtexture.h" ><Filter>GL Backend</Filter></ClInclude>
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<ItemGroup>
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</ItemGroup>
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</Project>
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