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https://github.com/DrBeef/Raze.git
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- removed a few unneeded type casts.
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parent
15be44a931
commit
9b2b34a026
4 changed files with 9 additions and 9 deletions
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@ -90,7 +90,7 @@ static int ccmd_spawn(CCmdFuncPtr parm)
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auto spawned = spawn(ps[myconnectindex].GetActor(), picnum);
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if (set & 1) spawned->s->pal = (uint8_t)pal;
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if (set & 2) spawned->s->cstat = (short)cstat;
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if (set & 2) spawned->s->cstat = (uint16_t)cstat;
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if (set & 4) spawned->s->ang = ang;
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if (set & 8) {
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if (setsprite(spawned, x, y, z) < 0)
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@ -2206,7 +2206,7 @@ int ParseState::parse(void)
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break;
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case concmd_cstat:
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insptr++;
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g_sp->cstat = (short) *insptr;
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g_sp->cstat = (uint16_t)*insptr;
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insptr++;
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break;
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case concmd_newpic:
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@ -259,7 +259,7 @@ int spawn_d(int j, int pn)
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case FORCESPHERE:
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if(j == -1 )
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{
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sp->cstat = (short) 32768;
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sp->cstat = 32768;
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changespritestat(i,2);
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}
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else
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@ -583,7 +583,7 @@ int spawn_d(int j, int pn)
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changespritestat(i, STAT_MISC);
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break;
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}
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sp->cstat = (short)32768;
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sp->cstat = 32768;
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changespritestat(i,11);
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break;
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@ -901,7 +901,7 @@ int spawn_d(int j, int pn)
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case ACTIVATORLOCKED:
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case ACTIVATOR:
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sp->cstat = (short) 32768;
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sp->cstat = 32768;
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if(sp->picnum == ACTIVATORLOCKED)
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sp->sector()->lotag |= 16384;
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changespritestat(i,8);
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@ -1111,7 +1111,7 @@ int spawn_d(int j, int pn)
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sp->shade = -16;
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if(sp->xrepeat <= 8)
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{
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sp->cstat = (short)32768;
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sp->cstat = 32768;
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sp->xrepeat=sp->yrepeat=0;
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}
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else sp->cstat = 1+256;
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@ -322,7 +322,7 @@ int spawn_r(int j, int pn)
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case FORCESPHERE:
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if (j == -1)
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{
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sp->cstat = (short)32768;
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sp->cstat = 32768;
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changespritestat(i,2);
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}
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else
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@ -604,7 +604,7 @@ int spawn_r(int j, int pn)
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changespritestat(i, STAT_MISC);
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break;
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}
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sp->cstat = (short)32768;
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sp->cstat = 32768;
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changespritestat(i,11);
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break;
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case SOUNDFX:
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@ -1371,7 +1371,7 @@ int spawn_r(int j, int pn)
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sp->shade = -16;
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if(sp->xrepeat <= 8)
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{
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sp->cstat = (short)32768;
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sp->cstat = 32768;
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sp->xrepeat=sp->yrepeat=0;
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}
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else sp->cstat = 1+256;
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