diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index afa766bc6..7ca23ec3d 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -128,6 +128,7 @@ void addweapon_r(struct player_struct* p, int weapon) else if (weapon == CROSSBOW_WEAPON) { p->gotweapon.Set(CHICKEN_WEAPON); + p->gotweapon.Set(DYNAMITE_WEAPON); } else if (weapon == SLINGBLADE_WEAPON) { @@ -155,6 +156,10 @@ void addweapon_r(struct player_struct* p, int weapon) p->ammo_amount[SLINGBLADE_WEAPON] = 50; } } + if (weapon == CROSSBOW_WEAPON) + { + p->gotweapon.Set(DYNAMITE_WEAPON); + } if (weapon != DYNAMITE_WEAPON) cw = weapon;