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- floatified handle_se11.
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b62c081d37
commit
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1 changed files with 8 additions and 8 deletions
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@ -3439,7 +3439,7 @@ void handle_se08(DDukeActor *actor, bool checkhitag1)
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//---------------------------------------------------------------------------
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//
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//
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// door auto close
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//
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//---------------------------------------------------------------------------
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@ -3480,7 +3480,7 @@ void handle_se10(DDukeActor* actor, const int* specialtags)
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//---------------------------------------------------------------------------
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//
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//
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// swinging door
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//
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//---------------------------------------------------------------------------
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@ -3506,9 +3506,9 @@ void handle_se11(DDukeActor *actor)
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}
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int k = (actor->spr.yint >> 3) * actor->temp_data[3];
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actor->temp_data[2] += k;
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actor->temp_angle += mapangle(k);
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actor->temp_data[4] += k;
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movesector(actor, actor->temp_data[1], DAngle::fromBuild(actor->temp_data[2]));
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movesector(actor, actor->temp_data[1], actor->temp_angle);
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//SetActor(actor, actor->spr.pos);
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for(auto& wal : wallsofsector(sc))
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@ -3519,9 +3519,9 @@ void handle_se11(DDukeActor *actor)
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if (ac->GetOwner() && IsCloseToWall(ac->spr.pos.XY(), &wal, 9) == EClose::InFront)
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{
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actor->temp_data[5] = 8; // Delay
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actor->temp_data[2] -= k;
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actor->temp_angle -= mapangle(k);
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actor->temp_data[4] -= k;
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movesector(actor, actor->temp_data[1], DAngle::fromBuild(actor->temp_data[2]));
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movesector(actor, actor->temp_data[1], actor->temp_angle);
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//SetActor(actor, actor->spr.pos);
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return;
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}
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@ -3531,8 +3531,8 @@ void handle_se11(DDukeActor *actor)
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if (actor->temp_data[4] <= -511 || actor->temp_data[4] >= 512)
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{
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actor->temp_data[4] = 0;
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actor->temp_data[2] &= 0xffffff00;
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movesector(actor, actor->temp_data[1], DAngle::fromBuild(actor->temp_data[2]));
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actor->temp_angle = mapangle(actor->temp_angle.Buildang() & 0xffffff00); // Gross hack! What is this supposed to do?
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movesector(actor, actor->temp_data[1], actor->temp_angle);
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//SetActor(actor, actor->spr.pos);
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}
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}
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