From 9680674dec1f0ad865ebd69801bd2654e0e768e4 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 14 Aug 2021 09:25:50 +0200 Subject: [PATCH] - Duke: fixed sound lists for E4 intro cutscene. --- wadsrc/static/zscript/games/duke/ui/cutscenes.zs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/wadsrc/static/zscript/games/duke/ui/cutscenes.zs b/wadsrc/static/zscript/games/duke/ui/cutscenes.zs index 64273904b..48be21039 100644 --- a/wadsrc/static/zscript/games/duke/ui/cutscenes.zs +++ b/wadsrc/static/zscript/games/duke/ui/cutscenes.zs @@ -176,18 +176,18 @@ class DukeCutscenes // Note: must be class, not struct, otherwise we cannot easi Array soundinfo; Duke.PlaySpecialMusic(Duke.MUS_BRIEFING); - soundinfo.Pushv( - 1, DukeSnd.INTRO4_B + 1, - 12, DukeSnd.SHORT_CIRCUIT + 1, - 18, DukeSnd.INTRO4_5 + 1, - 34, DukeSnd.SHORT_CIRCUIT + 1); - runner.Append(MoviePlayerJob.CreateWithSoundinfo("vol41a.anm", soundinfo, MoviePlayer.NOSOUNDCUTOFF, 10, 10, 10)); - soundinfo.Pushv( 1, DukeSnd.INTRO4_1 + 1, 7, DukeSnd.INTRO4_3 + 1, 12, DukeSnd.INTRO4_2 + 1, 26, DukeSnd.INTRO4_4 + 1); + runner.Append(MoviePlayerJob.CreateWithSoundinfo("vol41a.anm", soundinfo, MoviePlayer.NOSOUNDCUTOFF, 10, 10, 10)); + + soundinfo.Pushv( + 1, DukeSnd.INTRO4_B + 1, + 12, DukeSnd.SHORT_CIRCUIT + 1, + 18, DukeSnd.INTRO4_5 + 1, + 34, DukeSnd.SHORT_CIRCUIT + 1); let m = MoviePlayerJob.CreateWithSoundinfo("vol42a.anm", soundinfo, MoviePlayer.NOSOUNDCUTOFF, 14, 14, 14); if (m) m.skipover = true; runner.Append(m);