mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-26 05:51:00 +00:00
- made joystick configuration menu operational.
This commit is contained in:
parent
6c1a8fb8c2
commit
957d997353
10 changed files with 53 additions and 52 deletions
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@ -197,9 +197,9 @@ if( MSVC )
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# Function-level linking
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# Disable run-time type information
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if ( HAVE_VULKAN )
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set( ALL_C_FLAGS "/GF /Gy /GR- /permissive- /DHAVE_VULKAN" )
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set( ALL_C_FLAGS "/GF /Gy /permissive- /DHAVE_VULKAN" )
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else()
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set( ALL_C_FLAGS "/GF /Gy /GR- /permissive-" )
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set( ALL_C_FLAGS "/GF /Gy /permissive-" )
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endif()
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# Use SSE 2 as minimum always as the true color drawers needs it for __vectorcall
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@ -639,7 +639,6 @@ file( GLOB HEADER_FILES
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# without being compiled.
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set( NOT_COMPILED_SOURCE_FILES
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${OTHER_SYSTEM_SOURCES}
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build/src/sdlkeytrans.cpp
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sc_man_scanner.h
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common/utility/sc_man_scanner.re
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)
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@ -105,8 +105,8 @@ void D_ProcessEvents (void)
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ev = &events[eventtail];
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if (ev->type == EV_None)
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continue;
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if (ev->type == EV_DeviceChange)
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(void)0;//UpdateJoystickMenu(I_UpdateDeviceList());
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/*if (ev->type == EV_DeviceChange)
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UpdateJoystickMenu(I_UpdateDeviceList());*/
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if (C_Responder (ev))
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continue; // console ate the event
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if (M_Responder (ev))
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@ -299,7 +299,6 @@ void FResourceFile::PostProcessArchive(void *lumps, size_t lumpsize)
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// each one so that we don't risk refiltering already filtered lumps.
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uint32_t max = NumLumps;
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long len;
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int lastpos = -1;
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FString file;
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@ -283,11 +283,11 @@ int GameMain()
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// Just let the rest of the function execute.
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r = exit.Reason();
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}
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I_ShutdownInput();
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G_SaveConfig();
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#ifndef NETCODE_DISABLE
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if (gHaveNetworking) enet_deinitialize();
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#endif
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I_ShutdownInput();
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return r;
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}
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@ -33,8 +33,8 @@
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**
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*/
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#include <SDL.h>
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#include "compat.h"
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#include <SDL.h>
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//#include "doomtype.h"
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//#include "doomdef.h"
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@ -671,6 +671,13 @@ int32_t handleevents_pollsdl(void)
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONUP:
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#if 0 // SDL_MAJOR_VERSION >= 2
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if (joystick.isGameController)
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break;
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fallthrough__;
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case SDL_CONTROLLERBUTTONDOWN:
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case SDL_CONTROLLERBUTTONUP:
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#endif
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if (!GUICapture)
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{
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evt.type = ev.type == SDL_JOYBUTTONDOWN ? EV_KeyDown : EV_KeyUp;
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@ -42,11 +42,11 @@
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#include "c_bind.h"
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#include "d_event.h"
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#include "d_gui.h"
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#include "input/m_joy.h"
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#define NO_IMP
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#include "optionmenuitems.h"
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#if 0 // This requires the entire ZDoom backend to work.
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static TArray<IJoystickConfig *> Joysticks;
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IJoystickConfig *SELECTED_JOYSTICK;
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@ -245,10 +245,10 @@ public:
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mJoy = joy;
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}
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bool Activate()
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bool Activate(FName caller) override
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{
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UpdateJoystickConfigMenu(mJoy);
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return FOptionMenuItemSubmenu::Activate();
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return FOptionMenuItemSubmenu::Activate(caller);
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}
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};
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@ -273,51 +273,50 @@ FOptionMenuDescriptor *UpdateJoystickConfigMenu(IJoystickConfig *joy)
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}
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if (joy == NULL)
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{
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opt->mTitle = "Configure Controller";
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it = new FOptionMenuItemStaticText("Invalid controller specified for menu", false);
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opt->mTitle = "$JOYMNU_TITLE";
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it = new FOptionMenuItemStaticText("$JOYMNU_INVALID");
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opt->mItems.Push(it);
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}
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else
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{
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opt->mTitle.Format("Configure %s", joy->GetName().GetChars());
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opt->mTitle.Format("%s", joy->GetName().GetChars());
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SELECTED_JOYSTICK = joy;
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it = new FOptionMenuSliderJoySensitivity("Overall sensitivity", 0, 2, 0.1, 3);
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it = new FOptionMenuSliderJoySensitivity("$JOYMNU_OVRSENS", 0, 2, 0.1, 3);
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opt->mItems.Push(it);
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it = new FOptionMenuItemStaticText(" ", false);
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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if (joy->GetNumAxes() > 0)
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{
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it = new FOptionMenuItemStaticText("Axis Configuration", true);
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it = new FOptionMenuItemStaticText("$JOYMNU_AXIS");
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opt->mItems.Push(it);
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for (int i = 0; i < joy->GetNumAxes(); ++i)
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{
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it = new FOptionMenuItemStaticText(" ", false);
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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it = new FOptionMenuItemJoyMap(joy->GetAxisName(i), i, "JoyAxisMapNames", false);
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opt->mItems.Push(it);
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it = new FOptionMenuSliderJoyScale("Overall sensitivity", i, 0, 4, 0.1, 3);
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it = new FOptionMenuSliderJoyScale("$JOYMNU_OVRSENS", i, 0, 4, 0.1, 3);
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opt->mItems.Push(it);
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it = new FOptionMenuItemInverter("Invert", i, false);
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it = new FOptionMenuItemInverter("$JOYMNU_INVERT", i, false);
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opt->mItems.Push(it);
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it = new FOptionMenuSliderJoyDeadZone("Dead Zone", i, 0, 0.9, 0.05, 3);
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it = new FOptionMenuSliderJoyDeadZone("$JOYMNU_DEADZONE", i, 0, 0.9, 0.05, 3);
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opt->mItems.Push(it);
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}
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}
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else
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{
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it = new FOptionMenuItemStaticText("No configurable axes", false);
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it = new FOptionMenuItemStaticText("$JOYMNU_NOAXES");
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opt->mItems.Push(it);
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}
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}
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opt->mScrollPos = 0;
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opt->mSelectedItem = -1;
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opt->mIndent = 0;
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opt->mPosition = -25;
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opt->CalcIndent();
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return opt;
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}
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@ -333,6 +332,7 @@ void UpdateJoystickMenu(IJoystickConfig *selected)
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{
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FOptionMenuDescriptor *opt = (FOptionMenuDescriptor *)*desc;
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FOptionMenuItem *it;
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for(unsigned i=0;i<opt->mItems.Size();i++)
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{
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delete opt->mItems[i];
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@ -360,9 +360,9 @@ void UpdateJoystickMenu(IJoystickConfig *selected)
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}
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// Todo: Block joystick for changing this one.
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it = new FOptionMenuItemOption("Enable controller support", "use_joystick", "YesNo", NULL, false);
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it = new FOptionMenuItemOption("$JOYMNU_ENABLE", "use_joystick", "YesNo", NULL, false);
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opt->mItems.Push(it);
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#ifdef _WIN32
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#if 0//def _WIN32
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it = new FOptionMenuItemOption("Enable DirectInput controllers", "joy_dinput", "YesNo", NULL, false);
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opt->mItems.Push(it);
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it = new FOptionMenuItemOption("Enable XInput controllers", "joy_xinput", "YesNo", NULL, false);
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@ -371,24 +371,24 @@ void UpdateJoystickMenu(IJoystickConfig *selected)
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opt->mItems.Push(it);
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#endif
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it = new FOptionMenuItemStaticText(" ", false);
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it = new FOptionMenuItemStaticText(" ");
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opt->mItems.Push(it);
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if (Joysticks.Size() == 0)
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{
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it = new FOptionMenuItemStaticText("No controllers detected", false);
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it = new FOptionMenuItemStaticText("$JOYMNU_NOCON");
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opt->mItems.Push(it);
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if (!use_joystick)
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{
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it = new FOptionMenuItemStaticText("Controller support must be", false);
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it = new FOptionMenuItemStaticText("$JOYMNU_DISABLED1");
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opt->mItems.Push(it);
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it = new FOptionMenuItemStaticText("enabled to detect any", false);
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it = new FOptionMenuItemStaticText("$JOYMNU_DISABLED1");
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opt->mItems.Push(it);
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}
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}
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else
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{
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it = new FOptionMenuItemStaticText("Configure controllers:", false);
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it = new FOptionMenuItemStaticText("$JOYMNU_CONFIG");
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opt->mItems.Push(it);
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for (int i = 0; i < (int)Joysticks.Size(); ++i)
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if (i == (int)Joysticks.Size())
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{
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SELECTED_JOYSTICK = NULL;
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if (DMenu::CurrentMenu != NULL && DMenu::CurrentMenu->IsKindOf(RUNTIME_CLASS(DJoystickConfigMenu)))
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if (DMenu::CurrentMenu != NULL && dynamic_cast<DJoystickConfigMenu*>(DMenu::CurrentMenu))
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{
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DMenu::CurrentMenu->Close();
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}
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@ -425,4 +425,9 @@ void UpdateJoystickMenu(IJoystickConfig *selected)
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}
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}
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#endif
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static TMenuClassDescriptor<DJoystickConfigMenu> _im("JoystickConfigMenu");
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void RegisterJoystickMenus()
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{
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menuClasses.Push(&_im);
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}
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@ -53,6 +53,7 @@
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#include "build.h"
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#include "baselayer.h"
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#include "statistics.h"
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#include "input/m_joy.h"
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void RegisterDukeMenus();
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void RegisterRedneckMenus();
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void RegisterSWMenus();
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void RegisterLoadsaveMenus();
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void RegisterOptionMenus();
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void RegisterJoystickMenus();
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void UpdateJoystickMenu(IJoystickConfig* joy);
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extern bool rotatesprite_2doverride;
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bool help_disabled, credits_disabled;
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int g_currentMenu; // accessible by CON scripts - contains the current menu's script ID if defined or INT_MAX if none given.
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RegisterSWMenus();
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RegisterLoadsaveMenus();
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RegisterOptionMenus();
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RegisterJoystickMenus();
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timerSetCallback(M_Ticker);
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M_ParseMenuDefs();
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UpdateJoystickMenu(nullptr);
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}
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@ -43,4 +43,7 @@ xx(EndgameMenu)
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xx(Mididevices)
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xx(Aldevices)
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xx(Alresamplers)
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xx(AdvSoundOptions)
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xx(AdvSoundOptions)
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xx(JoystickConfigMenu)
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xx(JoystickOptions)
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@ -945,29 +945,12 @@ OptionMenu "MouseOptions" //protected
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//
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//-------------------------------------------------------------------------------------------
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OptionMenu "JoystickOptions"//Defaults" //protected
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OptionMenu "JoystickOptions" //protected
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{
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Title "$JOYMNU_OPTIONS"
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Option "$JOYMNU_ENABLE", "use_joystick", "YesNo"
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Option "$JOYMNU_NOMENU", "m_blockcontrollers", "YesNo"
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/*IfOption(Windows)
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{
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Option "$JOYMNU_DINPUT", "joy_dinput", "YesNo"
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Option "$JOYMNU_XINPUT", "joy_xinput", "YesNo"
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Option "$JOYMNU_PS2", "joy_ps2raw", "YesNo"
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}*/
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StaticText ""
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StaticTextSwitchable "$JOYMNU_NOCON", "$JOYMNU_CONFIG", "ConfigureMessage"
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StaticTextSwitchable " ", "$JOYMNU_DISABLED1", "ConnectMessage1"
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StaticTextSwitchable " ", "$JOYMNU_DISABLED2", "ConnectMessage2"
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// The rest will be filled in by joystick code if devices get connected or disconnected
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// This will be filled in by joystick code if devices get connected or disconnected
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}
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OptionMenu "JoystickOptions1" //protected
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{
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Title "$JOYMNU_OPTIONS"
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}
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OptionValue "JoyAxisMapNames"
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{
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