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- removed helper #ifdefs.
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2 changed files with 0 additions and 8 deletions
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@ -265,7 +265,6 @@ void palettePostLoadLookups(void)
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}
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}
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}
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#if 1 //def SWAP_255
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// Swap colors 0 and 255 in all tables so that all paletted images have their transparent color at index 0.
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// This means:
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// - Swap palette and remap entries in all stored remap tables
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@ -288,7 +287,6 @@ void palettePostLoadLookups(void)
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}
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colorswap(&GPalette.GlobalBrightmap);
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std::swap(GPalette.BaseColors[0], GPalette.BaseColors[255]);
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#endif
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}
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//==========================================================================
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@ -113,14 +113,12 @@ static FTexture* GetTileTexture(const char* name, const TArray<uint8_t>& backing
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auto tex = new FArtTile(backingstore, offset, width, height);
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auto p = &backingstore[offset];
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auto siz = width * height;
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#if 1 //def SWAP_255
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for (int i = 0; i < siz; i++, p++)
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{
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// move transparent color to index 0 to get in line with the rest of the texture management.
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if (*p == 0) *p = 255;
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else if (*p == 255) *p = 0;
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}
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#endif
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if (tex)
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{
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@ -509,7 +507,6 @@ int32_t tileGetCRC32(int tileNum)
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auto size = tile->GetWidth() * tile->GetHeight();
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if (size == 0) return 0;
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#if 1 //def SWAP_255
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// Temporarily revert the data to its original form with 255 being transparent. Otherwise the CRC won't match.
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auto p = pixels;
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for (int i = 0; i < size; i++, p++)
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@ -518,11 +515,9 @@ int32_t tileGetCRC32(int tileNum)
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if (*p == 0) *p = 255;
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else if (*p == 255) *p = 0;
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}
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#endif
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auto crc = crc32(0, (const Bytef*)pixels, size);
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#if 1 //def SWAP_255
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// ... and back again.
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p = pixels;
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for (int i = 0; i < size; i++, p++)
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@ -531,7 +526,6 @@ int32_t tileGetCRC32(int tileNum)
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if (*p == 0) *p = 255;
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else if (*p == 255) *p = 0;
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}
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#endif
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return crc;
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}
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