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- fixed handling of FogDisabled flag
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1 changed files with 1 additions and 1 deletions
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@ -373,7 +373,7 @@ public:
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void SetFadeDisable(bool yes)
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void SetFadeDisable(bool yes)
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{
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{
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if (!yes) renderState.Flags |= RF_FogDisabled;
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if (yes) renderState.Flags |= RF_FogDisabled;
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else renderState.Flags &= ~RF_FogDisabled;
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else renderState.Flags &= ~RF_FogDisabled;
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}
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}
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