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Fix "bright red" player color.
git-svn-id: https://svn.eduke32.com/eduke32@4822 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -912,7 +912,7 @@ static MenuEntry_t *MEL_NETWORK[] = {
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static MenuString_t MEO_PLAYER_NAME = MAKE_MENUSTRING( szPlayerName, &MF_Bluefont, MAXPLAYERNAME, 0 );
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static MenuEntry_t ME_PLAYER_NAME = MAKE_MENUENTRY( "Name", &MF_BluefontRed, &MEF_PlayerNarrow, &MEO_PLAYER_NAME, String );
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static char *MEOSN_PLAYER_COLOR[] = { "Auto", "Blue", "Red", "Green", "Gray", "Dark gray", "Dark green", "Brown", "Dark blue", "Bright red", "Yellow", };
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static int32_t MEOSV_PLAYER_COLOR[] = { 0, 9, 10, 11, 12, 13, 14, 15, 16, 22, 23, };
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static int32_t MEOSV_PLAYER_COLOR[] = { 0, 9, 10, 11, 12, 13, 14, 15, 16, 21, 23, };
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static MenuOptionSet_t MEOS_PLAYER_COLOR = MAKE_MENUOPTIONSET( MEOSN_PLAYER_COLOR, MEOSV_PLAYER_COLOR, 0x2 );
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static MenuOption_t MEO_PLAYER_COLOR = MAKE_MENUOPTION( &MF_Bluefont, &MEOS_PLAYER_COLOR, &ud.color );
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static MenuEntry_t ME_PLAYER_COLOR = MAKE_MENUENTRY( "Color", &MF_BluefontRed, &MEF_PlayerNarrow, &MEO_PLAYER_COLOR, Option );
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