SW: Don't restart the music when loading a save playing the same track

git-svn-id: https://svn.eduke32.com/eduke32@8627 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/sw/src/game.cpp
#	source/sw/src/save.cpp
This commit is contained in:
hendricks266 2020-02-11 06:35:28 +00:00 committed by Christoph Oelckers
parent 5d475c2788
commit 9269295102

View file

@ -1249,7 +1249,7 @@ TerminateLevel(void)
// Clear the tracks // Clear the tracks
memset(Track, 0, sizeof(Track)); memset(Track, 0, sizeof(Track));
StopSound(); StopFX();
// Clear all anims and any memory associated with them // Clear all anims and any memory associated with them
// Clear before killing sprites - save a little time // Clear before killing sprites - save a little time