mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
Merge branch 'master' of https://github.com/coelckers/Raze
This commit is contained in:
commit
8f455d8ffa
9 changed files with 94 additions and 19 deletions
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@ -207,7 +207,8 @@ static void getclosestpointonwall_internal(vec2_t const p, int32_t const dawall,
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return;
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}
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i = tabledivide64((i << 15), j) << 15;
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i = ((i << 15) / j) << 15;
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//i = tabledivide64((i << 15), j) << 15;
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*closest = { (int32_t)(w.x + ((d.x * i) >> 30)), (int32_t)(w.y + ((d.y * i) >> 30)) };
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}
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@ -17,7 +17,10 @@ class CompositeSavegameWriter
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public:
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void Clear()
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{
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isCompressed.Clear();
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subfilenames.Clear();
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subfiles.DeleteAndClear();
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filename = "";
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}
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void SetFileName(const char* fn)
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{
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@ -887,13 +887,13 @@ void DoPassword(int nPassword)
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case 2: // LOBOCOP
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{
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lLocalCodes |= 0x20;
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lLocalCodes |= kButtonCheatGuns;
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break;
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}
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case 3: // LOBODEITY
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{
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lLocalCodes |= 0x40;
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lLocalCodes |= kButtonCheatGodMode;
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break;
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}
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@ -910,7 +910,7 @@ void DoPassword(int nPassword)
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case 5:
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{
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lLocalCodes |= 0x80;
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lLocalCodes |= kButtonCheatKeys;
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break;
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}
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@ -954,7 +954,7 @@ void DoPassword(int nPassword)
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case 9:
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{
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lLocalCodes |= 0x100; // LOBOSWAG?
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lLocalCodes |= kButtonCheatItems; // LOBOSWAG
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break;
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}
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@ -143,6 +143,7 @@ void mysetbrightness(char nBrightness);
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void StartFadeIn();
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int DoFadeIn();
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void DoPassword(int nPassword);
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void InitSpiritHead();
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@ -669,6 +669,15 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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int runtimer = (int)totalclock;
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// Trim smoke in widescreen
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vec2_t mapwinxy1 = windowxy1, mapwinxy2 = windowxy2;
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int32_t width = mapwinxy2.x - mapwinxy1.x + 1, height = mapwinxy2.y - mapwinxy1.y + 1;
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if (3 * width > 4 * height)
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{
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mapwinxy1.x += (width - 4 * height / 3) / 2;
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mapwinxy2.x -= (width - 4 * height / 3) / 2;
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}
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// User has 12 seconds to do something on the map screen before loading the current level
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while (nIdleSeconds < 12)
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{
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@ -681,8 +690,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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startTime = (int)totalclock;
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}
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int moveTimer = (int)totalclock;
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int tileY = curYPos;
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// Draw the background screens
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@ -711,7 +718,10 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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int smokeX = MapLevelFires[i].fires[j].xPos + FireTiles[nFireType][nFireFrame].xOffs;
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int smokeY = MapLevelFires[i].fires[j].yPos + FireTiles[nFireType][nFireFrame].yOffs + curYPos + screenY;
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overwritesprite(smokeX, smokeY, nTile, 0, 2, kPalNormal);
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// Use rotatesprite to trim smoke in widescreen
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rotatesprite(smokeX << 16, smokeY << 16, 65536L, 0,
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nTile, 0, kPalNormal, 16 + 2, mapwinxy1.x, mapwinxy1.y, mapwinxy2.x, mapwinxy2.y);
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// overwritesprite(smokeX, smokeY, nTile, 0, 2, kPalNormal);
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}
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}
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@ -749,7 +759,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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{
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bFadeDone = kTrue;
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FadeIn();
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moveTimer = (int)totalclock;
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}
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if (curYPos == destYPos)
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@ -811,8 +820,6 @@ int menu_DrawTheMap(int nLevel, int nLevelNew, int nLevelBest)
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runtimer = (int)totalclock;
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}
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//curYPos += var_2C * (((int)totalclock - moveTimer) / 2);
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if (inputState.CheckAllInput())
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{
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if (var_2C < 8) {
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@ -30,11 +30,73 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_PS_NS
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static int osdcmd_god(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (!nNetPlayerCount && !bInDemo)
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{
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DoPassword(3);
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}
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else
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OSD_Printf("god: Not in a single-player game.\n");
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return OSDCMD_OK;
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}
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static int osdcmd_noclip(osdcmdptr_t UNUSED(parm))
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{
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UNREFERENCED_CONST_PARAMETER(parm);
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if (!nNetPlayerCount && !bInDemo)
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{
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DoPassword(6);
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}
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else
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{
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OSD_Printf("noclip: Not in a single-player game.\n");
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}
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return OSDCMD_OK;
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}
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static int osdcmd_changelevel(osdcmdptr_t parm)
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{
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char* p;
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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int nLevel = strtol(parm->parms[0], &p, 10);
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if (p[0]) return OSDCMD_SHOWHELP;
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if (nLevel < 0) return OSDCMD_SHOWHELP;
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int nMaxLevels;
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if (!ISDEMOVER) {
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nMaxLevels = 32;
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}
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else {
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nMaxLevels = 4;
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}
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if (nLevel > nMaxLevels)
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{
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OSD_Printf("changelevel: invalid level number\n");
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return OSDCMD_SHOWHELP;
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}
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levelnew = nLevel;
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levelnum = nLevel;
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return OSDCMD_OK;
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}
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int32_t registerosdcommands(void)
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{
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//if (VOLUMEONE)
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// OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
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OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
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//else
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//{
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// OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
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@ -47,9 +109,10 @@ int32_t registerosdcommands(void)
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//OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
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//OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
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OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
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//OSD_RegisterFunction("activatecheat","activatecheat <id>: activates a cheat code", osdcmd_activatecheat);
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OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
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//OSD_RegisterFunction("restartmap", "restartmap: restarts the current map", osdcmd_restartmap);
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//OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
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@ -1415,7 +1415,7 @@ loc_1AB8E:
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uint16_t buttons = sPlayerInput[nPlayer].buttons;
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if (buttons & 0x40) // LOBODEITY cheat
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if (buttons & kButtonCheatGodMode) // LOBODEITY cheat
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{
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char strDeity[96]; // TODO - reduce in size?
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@ -1437,18 +1437,18 @@ loc_1AB8E:
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sprintf(strDeity, "Deity mode %s for player", strDMode);
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StatusMessage(150, strDeity);
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}
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else if (buttons & 0x20) // LOBOCOP cheat
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else if (buttons & kButtonCheatGuns) // LOBOCOP cheat
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{
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FillWeapons(nPlayer);
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StatusMessage(150, "All weapons loaded for player");
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}
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else if (buttons & 0x80) // LOBOPICK cheat
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else if (buttons & kButtonCheatKeys) // LOBOPICK cheat
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{
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PlayerList[nPlayer].keys = 0xFFFF;
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StatusMessage(150, "All keys loaded for player");
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RefreshStatus();
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}
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else if (buttons & 0x100) // LOBOSWAG cheat
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else if (buttons & kButtonCheatItems) // LOBOSWAG cheat
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{
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FillItems(nPlayer);
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StatusMessage(150, "All items loaded for player");
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@ -5248,7 +5248,7 @@ void G_Thunder(void)
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{
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if (krand2() > 65000)
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{
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g_winderTime = 256;
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g_winderTime = 128;
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g_winderFlash = 1;
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S_PlaySound(351+(rand()%3));
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}
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2
source/thirdparty/include/enet.h
vendored
2
source/thirdparty/include/enet.h
vendored
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@ -4878,7 +4878,7 @@ extern "C" {
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tv->tv_nsec = t.QuadPart % 1000000 * 1000;
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return (0);
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}
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#elif __APPLE__ && __MAC_OS_X_VERSION_MIN_REQUIRED < 101200
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#elif __APPLE__ && __MAC_OS_X_VERSION_MIN_REQUIRED < 101200 && !defined CLOCK_MONOTONIC
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#define CLOCK_MONOTONIC 0
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int clock_gettime(int X, struct timespec *ts) {
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