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- SetSectorState
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commit
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3 changed files with 16 additions and 15 deletions
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@ -5377,7 +5377,7 @@ bool modernTypeOperateSector(int nSector, sectortype* pSector, XSECTOR* pXSector
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{
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case kSectorCounter:
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if (pXSector->locked != 1) break;
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SetSectorState(nSector, pXSector, 0);
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SetSectorState(pSector, 0);
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evPostSector(pSector, 0, kCallbackCounterCheck);
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break;
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}
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@ -95,9 +95,10 @@ bool SetWallState(walltype* pWall, int nState)
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return 1;
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}
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bool SetSectorState(int nSector, XSECTOR *pXSector, int nState)
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bool SetSectorState(sectortype *pSector, int nState)
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{
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auto pSector = §or[nSector];
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assert(pSector->hasX());
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auto pXSector = &pSector->xs();
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if ((pXSector->busy&0xffff) == 0 && pXSector->state == nState)
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return 0;
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pXSector->busy = IntToFixed(nState);
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@ -1053,7 +1054,7 @@ int VCrushBusy(sectortype *pSector, unsigned int a2)
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evSendSector(pSector,pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1102,7 +1103,7 @@ int VSpriteBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector,pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1197,7 +1198,7 @@ int VDoorBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector,pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1223,7 +1224,7 @@ int HDoorBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector, pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1248,7 +1249,7 @@ int RDoorBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector, pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1279,7 +1280,7 @@ int StepRotateBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector, pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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pXSector->data = vbp&2047;
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return 3;
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@ -1296,7 +1297,7 @@ int GenSectorBusy(sectortype* pSector, unsigned int a2)
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evSendSector(pSector, pXSector->txID, kCmdLink);
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if ((a2&0xffff) == 0)
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{
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SetSectorState(sectnum(pSector), pXSector, FixedToInt(a2));
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SetSectorState(pSector, FixedToInt(a2));
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SectorEndSound(pSector, FixedToInt(a2));
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return 3;
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}
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@ -1567,13 +1568,13 @@ void OperateSector(sectortype* pSector, EVENT event)
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switch (event.cmd) {
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case kCmdOff:
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SetSectorState(nSector, pXSector, 0);
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SetSectorState(pSector, 0);
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break;
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case kCmdOn:
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SetSectorState(nSector, pXSector, 1);
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SetSectorState(pSector, 1);
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break;
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default:
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SetSectorState(nSector, pXSector, pXSector->state ^ 1);
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SetSectorState(pSector, pXSector->state ^ 1);
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break;
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}
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@ -1646,7 +1647,7 @@ void LinkSector(int nSector, XSECTOR *pXSector, EVENT event)
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default:
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pXSector->busy = nBusy;
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if ((pXSector->busy&0xffff) == 0)
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SetSectorState(nSector, pXSector, FixedToInt(nBusy));
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SetSectorState(pSector, FixedToInt(nBusy));
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break;
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}
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}
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@ -62,7 +62,7 @@ void trInit(void);
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void trTextOver(int nId);
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bool SetSpriteState(DBloodActor* actor, int nState);
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bool SetWallState(walltype* pWall, int nState);
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bool SetSectorState(int nSector, XSECTOR* pXSector, int nState);
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bool SetSectorState(sectortype* pSector, int nState);
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void TeleFrag(DBloodActor* killer, sectortype* pSector);
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void SectorStartSound(sectortype* pSector, int nState);
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void SectorEndSound(sectortype* pSector, int nState);
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