diff --git a/source/blood/src/weapon.cpp b/source/blood/src/weapon.cpp index 646db4042..7eacfdbb0 100644 --- a/source/blood/src/weapon.cpp +++ b/source/blood/src/weapon.cpp @@ -272,11 +272,6 @@ void WeaponDraw(PLAYER *pPlayer, int shade, double xpos, double ypos, int palnum } else duration = pQAV->duration - pPlayer->weaponTimer; - - if (pPlayer->weaponTimer == 0) - duration = (gFrameClock + mulscale16(4, smoothratio)) % pQAV->duration; - else - duration = pQAV->duration - pPlayer->weaponTimer; pQAV->x = int(xpos); pQAV->y = int(ypos); int flags = 2;