diff --git a/source/sw/src/sounds.cpp b/source/sw/src/sounds.cpp index 284d30b77..1adb8b18c 100644 --- a/source/sw/src/sounds.cpp +++ b/source/sw/src/sounds.cpp @@ -651,8 +651,8 @@ short SoundAngle(int x, int y) if (delta_angle < 0) delta_angle = NORM_ANGLE((1024 + delta_angle) + 1024); - // convert 2048 degree angle to 32 degree angle - return delta_angle >> 6; + // convert 2048 degree angle to 128 degree angle + return delta_angle >> 4; } int _PlayerSound(const char *file, int line, int num, int *x, int *y, int *z, Voc3D_Flags flags, PLAYERp pp)