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- fixed bad annotation.
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1 changed files with 2 additions and 2 deletions
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@ -1734,8 +1734,8 @@ void useEffectGen(XSPRITE* pXSource, spritetype* pSprite) {
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break;
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case 3:
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case 4:
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// if (!sectRangeIsFine(pSprite->sectnum)) f allthrough__; Code is wrong
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pos = (pXSource->data4 == 3) ? sector[pSprite->sectnum].floorz : sector[pSprite->sectnum].ceilingz;
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if (!sectRangeIsFine(pSprite->sectnum)) pos = top;
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else pos = (pXSource->data4 == 3) ? sector[pSprite->sectnum].floorz : sector[pSprite->sectnum].ceilingz;
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break;
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default:
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pos = top;
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