- Blood: fix delirium being twice as fast

Copied from NBlood commit cc3c2f7f55bd9a865daee1e72442ef7af4f7d779
This commit is contained in:
Christoph Oelckers 2022-05-06 00:05:44 +02:00
parent 377b0fa8c8
commit 80f9ade43a

View file

@ -395,7 +395,7 @@ void viewUpdateDelirium(void)
if ((powerCount = powerupCheck(gView, kPwUpDeliriumShroom)) != 0)
{
int tilt1 = 170, tilt2 = 170, pitch = 20;
int timer = PlayClock * 4;
int timer = PlayClock * 2;
if (powerCount < 512)
{
int powerScale = IntToFixed(powerCount) / 512;