From 7e6bc02d4554c0bf086d842266c87a632d6b3e36 Mon Sep 17 00:00:00 2001
From: Mitchell Richters <mjr4077au@gmail.com>
Date: Thu, 24 Nov 2022 08:56:48 +1100
Subject: [PATCH] - Make `stat coord` show full floating point values.

---
 source/core/gamecvars.cpp | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/source/core/gamecvars.cpp b/source/core/gamecvars.cpp
index b10f3bf4f..358e02ff9 100644
--- a/source/core/gamecvars.cpp
+++ b/source/core/gamecvars.cpp
@@ -239,10 +239,10 @@ ADD_STAT(coord)
 	FString out;
 	if (coord.first.X < DBL_MAX)
 	{
-		out.AppendFormat("X: %d ", int(coord.first.X));
-		out.AppendFormat("Y: %d ", int(coord.first.Y));
-		out.AppendFormat("Z: %d ", int(coord.first.Z));
-		out.AppendFormat("Angle: %d\n", int(coord.second.Degrees()));
+		out.AppendFormat("X: %f ", coord.first.X);
+		out.AppendFormat("Y: %f ", coord.first.Y);
+		out.AppendFormat("Z: %f ", coord.first.Z);
+		out.AppendFormat("Angle: %f\n", coord.second.Degrees());
 	}
 	return out;
 }