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- premap_d
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commit
7a504e27d2
1 changed files with 31 additions and 36 deletions
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@ -272,7 +272,7 @@ void cacheit_d(void)
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void prelevel_d(int g)
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{
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int i, j, startwall, endwall, lotaglist;
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int i, j, lotaglist;
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short lotags[65];
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prelevel_common(g);
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@ -376,24 +376,21 @@ void prelevel_d(int g)
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mirrorcnt = 0;
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for (i = 0; i < numwalls; i++)
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for (auto& wal : walls())
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{
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walltype* wal;
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wal = &wall[i];
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if (wal->overpicnum == MIRROR && (wal->cstat & 32) != 0)
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if (wal.overpicnum == MIRROR && (wal.cstat & 32) != 0)
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{
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j = wal->nextsector;
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auto sectp = §or[j];
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auto sectp = wal.nextSector();
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if (mirrorcnt > 63)
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I_Error("Too many mirrors (64 max.)");
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if ((j >= 0) && sectp->ceilingpicnum != MIRROR)
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if (sectp->ceilingpicnum != MIRROR)
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{
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assert(wallnum(&wal) > 0);
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sectp->ceilingpicnum = MIRROR;
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sectp->floorpicnum = MIRROR;
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mirrorwall[mirrorcnt] = i;
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mirrorsector[mirrorcnt] = j;
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mirrorwall[mirrorcnt] = wallnum(&wal);
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mirrorsector[mirrorcnt] = sectnum(sectp);
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mirrorcnt++;
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continue;
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}
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@ -405,55 +402,55 @@ void prelevel_d(int g)
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animwall[numanimwalls].tag = 0;
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animwall[numanimwalls].wallnum = 0;
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switch (wal->overpicnum)
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switch (wal.overpicnum)
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{
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case FANSHADOW:
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case FANSPRITE:
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wal->cstat |= 65;
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animwall[numanimwalls].wallnum = i;
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wal.cstat |= 65;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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numanimwalls++;
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break;
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case W_FORCEFIELD:
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for (j = 0; j < 3; j++)
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for (int j = 0; j < 3; j++)
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tloadtile(W_FORCEFIELD + j);
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[[fallthrough]];
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case W_FORCEFIELD + 1:
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case W_FORCEFIELD + 2:
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if (wal->shade > 31)
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wal->cstat = 0;
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else wal->cstat |= 85 + 256;
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if (wal.shade > 31)
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wal.cstat = 0;
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else wal.cstat |= 85 + 256;
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if (wal->lotag && wal->nextwall >= 0)
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wal->nextWall()->lotag = wal->lotag;
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if (wal.lotag && wal.nextwall >= 0)
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wal.nextWall()->lotag = wal.lotag;
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[[fallthrough]];
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case BIGFORCE:
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animwall[numanimwalls].wallnum = i;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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numanimwalls++;
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continue;
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}
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wal->extra = -1;
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wal.extra = -1;
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switch (wal->picnum)
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switch (wal.picnum)
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{
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case W_TECHWALL1:
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case W_TECHWALL2:
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case W_TECHWALL3:
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case W_TECHWALL4:
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animwall[numanimwalls].wallnum = i;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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// animwall[numanimwalls].tag = -1;
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numanimwalls++;
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break;
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case SCREENBREAK6:
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case SCREENBREAK7:
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case SCREENBREAK8:
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for (j = SCREENBREAK6; j < SCREENBREAK9; j++)
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for (int j = SCREENBREAK6; j < SCREENBREAK9; j++)
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tloadtile(j);
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animwall[numanimwalls].wallnum = i;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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animwall[numanimwalls].tag = -1;
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numanimwalls++;
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break;
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@ -462,11 +459,11 @@ void prelevel_d(int g)
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case FEMPIC2:
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case FEMPIC3:
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wal->extra = wal->picnum;
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wal.extra = wal.picnum;
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animwall[numanimwalls].tag = -1;
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animwall[numanimwalls].wallnum = i;
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animwall[numanimwalls].tag = wal->picnum;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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animwall[numanimwalls].tag = wal.picnum;
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numanimwalls++;
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break;
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@ -488,8 +485,8 @@ void prelevel_d(int g)
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case SCREENBREAK18:
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case SCREENBREAK19:
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animwall[numanimwalls].wallnum = i;
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animwall[numanimwalls].tag = wal->picnum;
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animwall[numanimwalls].wallnum = wallnum(&wal);
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animwall[numanimwalls].tag = wal.picnum;
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numanimwalls++;
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break;
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}
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@ -498,12 +495,10 @@ void prelevel_d(int g)
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//Invalidate textures in sector behind mirror
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for (i = 0; i < mirrorcnt; i++)
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{
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startwall = sector[mirrorsector[i]].wallptr;
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endwall = startwall + sector[mirrorsector[i]].wallnum;
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for (j = startwall; j < endwall; j++)
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for (auto& wal : wallsofsector(mirrorsector[i]))
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{
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wall[j].picnum = MIRROR;
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wall[j].overpicnum = MIRROR;
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wal.picnum = MIRROR;
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wal.overpicnum = MIRROR;
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}
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}
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}
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