diff --git a/source/core/d_net.cpp b/source/core/d_net.cpp index ae879ce35..1c9865ea4 100644 --- a/source/core/d_net.cpp +++ b/source/core/d_net.cpp @@ -50,6 +50,7 @@ #include "printf.h" #include "i_time.h" #include "d_ticcmd.h" +#include "m_random.h" extern bool pauseext; extern int gametic; @@ -61,7 +62,6 @@ int Net_Arbitrator; bool playeringame[MAXPLAYERS] = { true }; // as long as network isn't working - true for the first player, false for all others. bool singletics; char* startmap; -int rngseed; bool autostart; bool usergame; void D_ReadUserInfoStrings(int, uint8_t**, bool) {}