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Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
bff34ebbfb
commit
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3 changed files with 15 additions and 14 deletions
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@ -306,7 +306,7 @@ struct animwalltype {
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extern struct animwalltype animwall[MAXANIMWALLS];
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extern short numanimwalls,probey,lastprobey;
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extern char typebuflen,typebuf[91];
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extern char typebuflen,typebuf[141];
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extern char MusicPtr[72000*2];
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extern long msx[2048],msy[2048];
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extern short cyclers[MAXCYCLERS][6],numcyclers;
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@ -161,9 +161,12 @@ void setgamepalette(struct player_struct *player, char *pal, int set)
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player->palette = pal;
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}
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#define MPTEXT(x,y) ((xdim >= 640 && ydim >= 480)?x:y)
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#define QUOTEWRAPLEN 75
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int txgametext_(int small, int starttile, int x,int y,char *t,char s,char p,short orientation,long x1, long y1, long x2, long y2)
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{
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short ac,newx;
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short ac,newx,oldx=x;
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char centre, *oldt;
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centre = ( x == (320>>1) );
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@ -201,7 +204,7 @@ int txgametext_(int small, int starttile, int x,int y,char *t,char s,char p,shor
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if(*t >= '0' && *t <= '9')
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x += small?4:8;
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else x += (tilesizx[ac]>>small);
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if(x > 310) x = 0, y+=small?4:8;
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if((t-oldt >= QUOTEWRAPLEN-5 && *t == 32) || t-oldt > QUOTEWRAPLEN) oldt = t, x = oldx, y+=small?4:8;
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t++;
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}
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@ -226,8 +229,8 @@ inline int gametext(int x,int y,char *t,char s,short dabits)
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inline int mpgametext(int x,int y,char *t,char s,short dabits)
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{
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if(xdim >= 640 && ydim >= 480)
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return(txgametextsm(STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1));
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else return(txgametext(STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1));
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return(txgametextsm(STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1));
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else return(txgametext(STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1));
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}
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inline int gametextpal(int x,int y,char *t,char s,char p)
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@ -271,7 +274,7 @@ void gamenumber(long x,long y,long n,char s)
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gametext(x,y,b,s,2+8+16);
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}
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char recbuf[130];
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char recbuf[180];
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void allowtimetocorrecterrorswhenquitting(void)
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{
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long i, j, oldtotalclock;
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@ -300,11 +303,9 @@ void allowtimetocorrecterrorswhenquitting(void)
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#define MAXUSERQUOTES 4
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long quotebot, quotebotgoal;
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short user_quote_time[MAXUSERQUOTES];
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char user_quote[MAXUSERQUOTES][128];
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char user_quote[MAXUSERQUOTES][178];
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// char typebuflen,typebuf[41];
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#define MPTEXT(x,y) ((xdim >= 640 && ydim >= 480)?x:y)
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void adduserquote(char *daquote)
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{
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long i;
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@ -2002,7 +2003,7 @@ void operatefta(void)
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for(i=0;i<MAXUSERQUOTES;i++)
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{
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k = user_quote_time[i]; if (k <= 0) break;
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if(Bstrlen(user_quote[i]) >= QUOTEWRAPLEN) j -= MPTEXT(4,8);
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if (k > 4)
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mpgametext(320>>1,j,user_quote[i],0,2+8+16);
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else if (k > 2) mpgametext(320>>1,j,user_quote[i],0,2+8+16+1);
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@ -2030,7 +2031,7 @@ void operatefta(void)
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for(i=0;i<MAXUSERQUOTES;i++)
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{
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if (user_quote_time[i] <= 0) break;
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k -= MPTEXT(4,8);
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k -= MPTEXT(4,8)<<(Bstrlen(user_quote[i]) >= QUOTEWRAPLEN);
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}
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k -= MPTEXT(2,4);
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}
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@ -2245,7 +2246,7 @@ void typemode(void)
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if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
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}
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adduserquote(recbuf);
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quotebot += MPTEXT(4,8);
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quotebot += MPTEXT(4,8)<<(Bstrlen(recbuf) >= QUOTEWRAPLEN);
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quotebotgoal = quotebot;
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}
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else if(sendmessagecommand >= 0)
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@ -2320,7 +2321,7 @@ void typemode(void)
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else
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{
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if(ud.screen_size > 0) j = 200-45; else j = 200-8;
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hitstate = strget(320>>1,j,typebuf,MPTEXT(70,30),1);
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hitstate = strget(320>>1,j,typebuf,MPTEXT(120,30),1);
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if(hitstate == 1)
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{
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@ -118,7 +118,7 @@ char *music_pointer;
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char actortype[MAXTILES];
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long script[MAXSCRIPTSIZE+16];
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char display_mirror,typebuflen,typebuf[91];
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char display_mirror,typebuflen,typebuf[141];
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char music_fn[MAXVOLUMES+1][11][13],music_select;
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char env_music_fn[MAXVOLUMES+1][13];
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