diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index f9a6115b8..0848e6783 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -10784,20 +10784,21 @@ void G_BonusScreen(int32_t bonusonly) int32_t breathe[] = { - 0, 30,VICTORY1+1,176,59, - 30, 60,VICTORY1+2,176,59, - 60, 90,VICTORY1+1,176,59, - 90, 120,0 ,176,59 + 0, 30, VICTORY1+1, 176, 59, + 30, 60, VICTORY1+2, 176, 59, + 60, 90, VICTORY1+1, 176, 59, + 90, 120, 0, 176, 59 }; int32_t bossmove[] = { - 0, 120,VICTORY1+3,86,59, - 220, 260,VICTORY1+4,86,59, - 260, 290,VICTORY1+5,86,59, - 290, 320,VICTORY1+6,86,59, - 320, 350,VICTORY1+7,86,59, - 350, 380,VICTORY1+8,86,59 + 0, 120, VICTORY1+3, 86, 59, + 220, 260, VICTORY1+4, 86, 59, + 260, 290, VICTORY1+5, 86, 59, + 290, 320, VICTORY1+6, 86, 59, + 320, 350, VICTORY1+7, 86, 59, + 350, 380, VICTORY1+8, 86, 59, + 350, 380, VICTORY1+8, 86, 59 // duplicate row to alleviate overflow in the for loop below "boss" }; if (g_networkMode == NET_DEDICATED_SERVER)