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- disabled switch to GPalette because it's not working right yet.
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@ -255,7 +255,8 @@ bool GLInstance::SetTextureInternal(int picnum, FTexture* tex, int palette, int
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applytint = true;
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if (!(h.f & HICTINT_APPLYOVERPALSWAP)) usepalswap = 0;
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}
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lookuppal = TRANSLATION(usepalette + Translation_Remap, usepalswap);
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lookuppal = palmanager.LookupPalette(usepalette, usepalswap, false);
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//lookuppal = TRANSLATION(usepalette + Translation_Remap, usepalswap);
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}
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}
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