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- Duke: Move displaytripbomb()
lambda to new weapon offsets.
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1 changed files with 6 additions and 11 deletions
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@ -339,21 +339,16 @@ void displayweapon_d(int snum, double interpfrac)
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auto displaytripbomb = [&]()
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auto displaytripbomb = [&]()
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{
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{
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weapon_xoffset += 8;
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offsets.X += weapon_xoffset + 8;
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gun_pos -= 10;
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offsets.Y -= gun_pos + 10;
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if (*kb > 6)
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if (*kb > 6)
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looking_arc += kickback_pic * 8.;
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offsets.Y += kickback_pic * 8.;
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else if (*kb < 4)
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else if (*kb < 4)
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hud_drawpal(weapon_xoffset + 142 - look_anghalf,
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hud_drawpal(142 + offsets.X, 234 + offsets.Y, HANDHOLDINGLASER + 3, shade, o, pal, angle);
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looking_arc + 234 - gun_pos, HANDHOLDINGLASER + 3, shade, o, pal);
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hud_drawpal(weapon_xoffset + 130 - look_anghalf,
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hud_drawpal(130 + offsets.X, 249 + offsets.Y, HANDHOLDINGLASER + (*kb >> 2), shade, o, pal, angle);
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looking_arc + 249 - gun_pos,
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hud_drawpal(152 + offsets.X, 249 + offsets.Y, HANDHOLDINGLASER + (*kb >> 2), shade, o | 4, pal, angle);
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HANDHOLDINGLASER + (*kb >> 2), shade, o, pal);
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hud_drawpal(weapon_xoffset + 152 - look_anghalf,
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looking_arc + 249 - gun_pos,
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HANDHOLDINGLASER + (*kb >> 2), shade, o | 4, pal);
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};
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};
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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