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- SW: Fix quake intensity.
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1 changed files with 1 additions and 1 deletions
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@ -1700,7 +1700,7 @@ drawscreen(PLAYERp pp, double smoothratio)
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tx = tx + quake_x;
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ty = ty + quake_y;
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//tq16horiz = tq16horiz + IntToFixed(quake_x);
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tq16ang = NORM_Q16ANGLE(tq16ang + quake_ang);
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tq16ang = NORM_Q16ANGLE(tq16ang + IntToFixed(quake_ang));
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if (pp->sop_remote)
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{
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