mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 00:41:55 +00:00
- Duke (RR): Move displaythrowingdynamite()
lambda to new weapon offsets.
This commit is contained in:
parent
70d7210462
commit
717955d5ab
1 changed files with 10 additions and 14 deletions
|
@ -716,12 +716,12 @@ void displayweapon_r(int snum, double interpfrac)
|
||||||
|
|
||||||
auto displaythrowingdynamite = [&]
|
auto displaythrowingdynamite = [&]
|
||||||
{
|
{
|
||||||
int dx;
|
offsets.X += weapon_xoffset;
|
||||||
int x;
|
offsets.Y -= gun_pos;
|
||||||
int dy;
|
|
||||||
dx = 25;
|
int dx = 25;
|
||||||
x = 100;
|
int dy = 20;
|
||||||
dy = 20;
|
|
||||||
if ((*kb) < 20)
|
if ((*kb) < 20)
|
||||||
{
|
{
|
||||||
if (!(gs.displayflags & DUKE3D_NO_WIDESCREEN_PINNING)) pin = RS_ALIGN_R;
|
if (!(gs.displayflags & DUKE3D_NO_WIDESCREEN_PINNING)) pin = RS_ALIGN_R;
|
||||||
|
@ -731,21 +731,17 @@ void displayweapon_r(int snum, double interpfrac)
|
||||||
{
|
{
|
||||||
if ((*kb) < 5)
|
if ((*kb) < 5)
|
||||||
{
|
{
|
||||||
rdmyospal(weapon_xoffset + x + 190 - look_anghalf - dx,
|
rdmyospal(290 + offsets.X - dx, 258 + offsets.Y - 64 + p->detonate_count - dy, RTILE_RRTILE1752, 0, o | pin, pal, angle);
|
||||||
looking_arc + 258 - gun_pos - 64 + p->detonate_count - dy, RTILE_RRTILE1752, 0, o | pin, pal);
|
|
||||||
}
|
}
|
||||||
rdmyospal(weapon_xoffset + x + 190 - look_anghalf,
|
rdmyospal(290 + offsets.X, 258 + offsets.Y - dy, RTILE_HANDTHROW + remote_frames[*kb], shade, o | pin, pal, angle);
|
||||||
looking_arc + 258 - gun_pos - dy, RTILE_HANDTHROW + remote_frames[*kb], shade, o | pin, pal);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if ((*kb) < 5)
|
if ((*kb) < 5)
|
||||||
{
|
{
|
||||||
rdmyospal(weapon_xoffset + x + 190 - look_anghalf - dx,
|
rdmyospal(290 + offsets.X - dx, 258 + offsets.Y - 64 + p->detonate_count - dy, RTILE_RRTILE1752, 0, o | pin, pal, angle);
|
||||||
looking_arc + 258 - gun_pos - 64 + p->detonate_count - dy, RTILE_RRTILE1752, 0, o | pin, pal);
|
|
||||||
}
|
}
|
||||||
rdmyospal(weapon_xoffset + x + 190 - look_anghalf,
|
rdmyospal(290 + offsets.X, 258 + offsets.Y - dy, RTILE_HANDTHROW + 1, shade, o | pin, pal, angle);
|
||||||
looking_arc + 258 - gun_pos - dy, RTILE_HANDTHROW + 1, shade, o | pin, pal);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue