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Oops
git-svn-id: https://svn.eduke32.com/eduke32@399 1a8010ca-5511-0410-912e-c29ae57300e0
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169e0c824b
commit
7017166f2d
7 changed files with 439 additions and 439 deletions
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@ -102,6 +102,7 @@ GAMEOBJS=$(OBJ)/game.$o \
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$(OBJ)/config.$o \
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$(OBJ)/gamedef.$o \
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$(OBJ)/gameexec.$o \
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$(OBJ)/gamevars.$o \
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$(OBJ)/global.$o \
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$(OBJ)/menus.$o \
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$(OBJ)/namesdyn.$o \
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@ -6,6 +6,7 @@ $(OBJ)/actors.$o: $(SRC)/actors.c $(duke3d_h)
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$(OBJ)/anim.$o: $(SRC)/anim.c $(duke3d_h) $(SRC)/jmact/animlib.h
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$(OBJ)/gamedef.$o: $(SRC)/gamedef.c $(duke3d_h) $(gamedef_h)
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$(OBJ)/gameexec.$o: $(SRC)/gameexec.c $(duke3d_h) $(gamedef_h)
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$(OBJ)/gamevars.$o: $(SRC)/gamevars.c $(duke3d_h) $(gamedef_h)
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$(OBJ)/global.$o: $(SRC)/global.c $(duke3d_h)
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$(OBJ)/menus.$o: $(SRC)/menus.c $(duke3d_h) $(SRC)/jmact/mouse.h
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$(OBJ)/namesdyn.$o: $(SRC)/namesdyn.c $(duke3d_h)
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@ -71,6 +71,7 @@ AUDIOLIBOBJ=$(AUDIOLIB_JFAUD)
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$(OBJ)\anim.$o \
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$(OBJ)\gamedef.$o \
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$(OBJ)\gameexec.$o \
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$(OBJ)\gamevars.$o \
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$(OBJ)\global.$o \
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$(OBJ)\menus.$o \
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$(OBJ)\namesdyn.$o \
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@ -59,6 +59,7 @@ GAMEOBJS=$(OBJ)\game.$o &
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$(OBJ)\anim.$o &
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$(OBJ)\gamedef.$o &
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$(OBJ)\gameexec.$o &
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$(OBJ)\gamevars.$o &
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$(OBJ)\global.$o &
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$(OBJ)\menus.$o &
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$(OBJ)\namesdyn.$o &
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@ -148,10 +148,6 @@ extern short EGS(short whatsect,long s_x,long s_y,long s_z,short s_pn,signed cha
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extern char wallswitchcheck(short i);
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extern short spawn(short j,short pn);
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extern void animatesprites(long x,long y,short a,long smoothratio);
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extern void printstr(short x,short y,char string[],char attribute);
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extern void Logo(void);
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extern void loadtmb(void);
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extern void compilecons(void);
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extern int main(int argc,char **argv);
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extern void opendemowrite(void);
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extern void closedemowrite(void);
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@ -8897,7 +8897,7 @@ static void checkcommandline(int argc,char **argv)
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}
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}
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void Logo(void)
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static void Logo(void)
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{
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short soundanm;
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long logoflags=GetGameVar("LOGO_FLAGS",255, -1, -1);
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@ -9078,7 +9078,7 @@ void Logo(void)
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clearview(0L);
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}
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void loadtmb(void)
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static void loadtmb(void)
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{
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unsigned char tmb[8000];
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long fil, l;
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@ -9091,11 +9091,11 @@ void loadtmb(void)
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kclose(fil);
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}
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void freeconmem(void)
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static void freeconmem(void)
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{
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int i;
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for (i=0;i<MAXLEVELS*MAXVOLUMES;i++)
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for (i=MAXLEVELS*MAXVOLUMES;i>0;i--)
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{
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if (level_names[i] != NULL)
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Bfree(level_names[i]);
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@ -9105,7 +9105,7 @@ void freeconmem(void)
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Bfree(music_fn[0][i]);
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}
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for (i=0;i<MAXQUOTES;i++)
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for (i=MAXQUOTES;i>0;i--)
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{
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if (fta_quotes[i] != NULL)
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Bfree(fta_quotes[i]);
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@ -9113,7 +9113,7 @@ void freeconmem(void)
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Bfree(redefined_quotes[i]);
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}
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for (i=0;i<iGameVarCount;i++)
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for (i=iGameVarCount;i>0;i--)
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{
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if (aGameVars[i].szLabel != NULL)
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Bfree(aGameVars[i].szLabel);
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@ -9157,7 +9157,7 @@ void Shutdown(void)
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===================
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*/
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void compilecons(void)
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static void compilecons(void)
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{
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int i;
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label = (char *)&sprite[0]; // V8: 16384*44/64 = 11264 V7: 4096*44/64 = 2816
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