From 6ee856b8c170198f04e38d27d68f12d1ac6dacad Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 3 Nov 2020 20:21:30 +0100 Subject: [PATCH] - added missing 'break' to SE code. This caused the car in RR's first level to go too fast. --- source/games/duke/src/actors_r.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index 5bb41cf8c..4904c820f 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -3513,6 +3513,7 @@ void moveeffectors_r(void) //STATNUM 3 case SE_6_SUBWAY: handle_se06_r(act); + break; case SE_14_SUBWAY_CAR: handle_se14(act, false, RPG, JIBS6);