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- Duke: fixed operator precedence in scrap spawning code.
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parent
ae37461feb
commit
6cb3e2f457
4 changed files with 6 additions and 5 deletions
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@ -1699,7 +1699,7 @@ static void greenslime(DDukeActor *actor)
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auto spawned = CreateActor(actor->sector(), actor->spr.pos.plusZ(-8), PClass::FindActor("DukeScrap"), -8, DVector2(0.75, 0.75), a, vel, zvel, actor, STAT_MISC);
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if (spawned)
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{
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if (spawned) spawned->spriteextra = Scrap3 + krand() & 3;
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if (spawned) spawned->spriteextra = Scrap3 + (krand() & 3);
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spawned->spr.pal = 6;
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}
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}
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@ -1815,7 +1815,7 @@ static void greenslime(DDukeActor *actor)
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auto spawned = CreateActor(actor->sector(), actor->spr.pos.plusZ(-8), PClass::FindActor("DukeScrap"), -8, DVector2(0.75, 0.75), a, vel, zvel, actor, STAT_MISC);
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if (spawned)
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{
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if (spawned) spawned->spriteextra = Scrap3 + krand() & 3;
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if (spawned) spawned->spriteextra = Scrap3 + (krand() & 3);
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spawned->spr.pal = 6;
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}
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}
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@ -1147,7 +1147,7 @@ void checkhitsprite_d(DDukeActor* targ, DDukeActor* proj)
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auto vel = krandf(4) + 4;
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auto zvel = -krandf(16) - targ->vel.Z * 0.25;
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auto spawned = CreateActor(targ->sector(), targ->spr.pos.plusZ(-8), PClass::FindActor("DukeScrap"), -8, DVector2(0.75, 0.75), a, vel, zvel, targ, STAT_MISC);
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if (spawned) spawned->spriteextra = Scrap1 + krand() & 15;
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if (spawned) spawned->spriteextra = Scrap1 + (krand() & 15);
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}
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S_PlayActorSound(GLASS_HEAVYBREAK, targ);
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targ->Destroy();
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@ -1177,7 +1177,7 @@ void checkhitsprite_d(DDukeActor* targ, DDukeActor* proj)
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auto zvel = -krandf(2) - 1;
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auto spawned = CreateActor(targ->sector(), DVector3(targ->spr.pos.XY(), targ->sector()->floorz - 12 - j * 2), PClass::FindActor("DukeScrap"), -8, DVector2(1, 1), a, vel, zvel, targ, 5);
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if (spawned) spawned->spriteextra = Scrap1 + krand() & 15;
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if (spawned) spawned->spriteextra = Scrap1 + (krand() & 15);
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}
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spawn(targ, EXPLOSION2);
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@ -2175,7 +2175,7 @@ void checkhitsprite_r(DDukeActor* targ, DDukeActor* proj)
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auto spawned = CreateActor(targ->sector(), DVector3(targ->spr.pos.XY(), targ->sector()->floorz - 12 - j * 2), PClass::FindActor("DukeScrap"), -8, DVector2(1, 1),
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a, vel, zvel, targ, 5);
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if (spawned) spawned->spriteextra = Scrap1 + krand() & 15;
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if (spawned) spawned->spriteextra = Scrap1 + (krand() & 15);
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}
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spawn(targ, EXPLOSION2);
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targ->Destroy();
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@ -93,6 +93,7 @@ class DukeScrap : DukeActor
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else
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{
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let frame = self.spriteextra + self.temp_data[0];
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Console.Printf("extra = %d, temp = %d", self.spriteextra, self.temp_data[0]);
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if (frame < 0 || frame >= ScrapMax) frame = Scrap3;
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tspr.setSpritePic(self, frame);
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if (brighter[frame]) tspr.shade -= 6;
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