diff --git a/source/games/sw/src/player.cpp b/source/games/sw/src/player.cpp index 82f287fdd..19e5ca011 100644 --- a/source/games/sw/src/player.cpp +++ b/source/games/sw/src/player.cpp @@ -4942,10 +4942,6 @@ void DoPlayerWade(PLAYER* pp) if (pp->KeyPressBits & SB_JUMP) { pp->KeyPressBits &= ~SB_JUMP; - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); DoPlayerBeginJump(pp); pp->pbob_amt = 0; pp->bob_ndx = 0; @@ -6559,11 +6555,6 @@ void DoPlayerRun(PLAYER* pp) { pp->KeyPressBits &= ~SB_JUMP; // make sure you stand at full heights for jumps/double jumps - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); - //DoPlayerHeight(pp); pp->posZset(pp->loz - PLAYER_HEIGHTF); DoPlayerBeginJump(pp); return;