From 6a83a72f71e50ca828f5483b39175079f431867a Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 30 Nov 2022 10:23:55 +0100 Subject: [PATCH] - removed some leftover debug code. --- source/games/duke/src/premap.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/source/games/duke/src/premap.cpp b/source/games/duke/src/premap.cpp index 0a684f79d..c709de48f 100644 --- a/source/games/duke/src/premap.cpp +++ b/source/games/duke/src/premap.cpp @@ -940,9 +940,6 @@ static TArray spawnactors(SpawnSpriteDef& sprites) auto sprt = &sprites.sprites[i]; - if (sprt->picnum == 7220) - sprt->picnum = 8165; - auto info = spawnMap.CheckKey(sprt->picnum); auto cls = info ? info->Class(sprt->picnum) : nullptr;; auto actor = static_cast(InsertActor(cls? cls : RUNTIME_CLASS(DDukeActor), sprt->sectp, sprt->statnum));