Fix mouse grabbing in SDL debugging builds.

git-svn-id: https://svn.eduke32.com/eduke32@4095 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-10-11 22:20:45 +00:00
parent 4d71ed75d2
commit 66064a33f3

View file

@ -798,8 +798,8 @@ void grabmouse(char a)
{
#if !defined __ANDROID__ && (!defined DEBUGGINGAIDS || defined _WIN32 || defined __APPLE__)
if ((a != mousegrab) && !grabmouse_low(a))
mousegrab = a;
#endif
mousegrab = a;
}
else
{