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https://github.com/DrBeef/Raze.git
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- runlist_ProcessSectorTag
This commit is contained in:
parent
1163a79da9
commit
63d66e95c5
4 changed files with 51 additions and 54 deletions
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@ -691,7 +691,7 @@ int runlist_HeadRun();
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void runlist_InitChan();
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void runlist_ChangeChannel(int eax, int dx);
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void runlist_ReadyChannel(int eax);
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void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag);
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void runlist_ProcessSectorTag(sectortype* pSector, int nLotag, int nHitag);
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int runlist_AllocChannel(int a);
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void runlist_DoSubRunRec(int RunPtr);
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void runlist_SubRunRec(int RunPtr);
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@ -772,7 +772,7 @@ void LoadObjects()
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sect.lotag = runlist_HeadRun() + 1;
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sect.hitag = lotag;
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runlist_ProcessSectorTag(sectnum(§), lotag, hitag);
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runlist_ProcessSectorTag(§, lotag, hitag);
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}
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}
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@ -1561,13 +1561,11 @@ void DoFinale()
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}
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}
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DExhumedActor* BuildEnergyBlock(int nSector)
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DExhumedActor* BuildEnergyBlock(sectortype* pSector)
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{
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int x = 0;
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int y = 0;
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auto pSector = §or[nSector];
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for(auto& wal : wallsofsector(pSector))
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{
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x += wal.x;
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@ -1581,13 +1579,13 @@ DExhumedActor* BuildEnergyBlock(int nSector)
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int xAvg = x / pSector->wallnum;
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int yAvg = y / pSector->wallnum;
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auto pActor = insertActor(nSector, 406);
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auto pActor = insertActor(pSector, 406);
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auto spr = &pActor->s();
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spr->x = xAvg;
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spr->y = yAvg;
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sector[nSector].extra = (int16_t)EnergyBlocks.Push(pActor);
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pSector->extra = (int16_t)EnergyBlocks.Push(pActor);
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// GrabTimeSlot(3);
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@ -636,9 +636,8 @@ void runlist_ExecObjects()
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runlist_SignalRun(RunChain, 0, &ExhumedAI::Tick);
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}
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void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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void runlist_ProcessSectorTag(sectortype* pSector, int nLotag, int nHitag)
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{
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auto pSector = §or[nSector];
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int zListA[8];
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int zListB[8];
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@ -664,7 +663,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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This function searches z-coordinates of neighboring sectors to find the
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closest (next) ceiling starting at the given z-coordinate (thez).
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*/
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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int nElev = BuildElevC(0, nChannel, pSector, FindWallSprites(pSector), nSpeed * 100, nSpeed * 100, 2, pSector->floorz, nextSectorP->ceilingz);
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@ -683,7 +682,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 2: // Floor Doom door
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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int nElev = BuildElevF(nChannel, pSector, FindWallSprites(pSector), nSpeed * 100, nSpeed * 100, 2, pSector->ceilingz, nextSectorP->floorz);
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@ -732,7 +731,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 5: // Permanent floor raise
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz + 1, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz + 1, -1, -1);
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if (nextSectorP == nullptr) break;
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int nElev = BuildElevF(nChannel, pSector, FindWallSprites(pSector), nSpeed * 100, nSpeed * 100, 2, pSector->floorz, nextSectorP->ceilingz);
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@ -743,7 +742,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 6: // Touchplate floor lower, single
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
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if (nextSectorP == nullptr) break;
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@ -761,7 +760,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 7: // Touchplate floor lower, multiple
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -781,7 +780,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 8: // Permanent floor lower
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -793,7 +792,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 9: // Switch activated lift down
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -809,7 +808,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 10: // Touchplate Floor Raise
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
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if (nextSectorP == nullptr) break;
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@ -838,7 +837,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
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if (nextSectorP != nullptr) {
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zVal = nextSectorP->floorz;
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}
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@ -858,7 +857,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
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if (nextSectorP != nullptr) {
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zVal = nextSectorP->floorz;
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}
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@ -882,7 +881,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP != nullptr) {
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zVal = nextSectorP->floorz;
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}
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@ -899,7 +898,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 15: // Sector raise/lower
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
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if (nextSectorP == nullptr) break;
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@ -974,7 +973,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP) {
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zVal = nextSectorP->floorz;
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}
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@ -991,7 +990,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 24: // Ceiling door, channel trigger only
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1007,7 +1006,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 25:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1023,7 +1022,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 26:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1039,7 +1038,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 27:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1055,7 +1054,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 28:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1071,7 +1070,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 31: // Touchplate
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1087,7 +1086,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 32:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1099,7 +1098,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 33: // Ceiling Crusher
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1111,7 +1110,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 34: // Triggerable Ceiling Crusher(Inactive)
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1126,7 +1125,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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{
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nEnergyTowers++;
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auto nEnergyBlock = BuildEnergyBlock(nSector);
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auto nEnergyBlock = BuildEnergyBlock(pSector);
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if (nLotag == 36) {
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pFinaleSpr = nEnergyBlock;
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@ -1137,7 +1136,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 37:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1149,7 +1148,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 39: // Touchplate
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1169,37 +1168,37 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 40: // Moving sector(follows waypoints)
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{
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AddMovingSector(nSector, nLotag, nHitag % 1000, 2);
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AddMovingSector(sectnum(pSector), nLotag, nHitag % 1000, 2);
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return;
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}
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case 41: // Moving sector(follows waypoints)
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{
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AddMovingSector(nSector, nLotag, nHitag % 1000, 18);
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AddMovingSector(sectnum(pSector), nLotag, nHitag % 1000, 18);
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return;
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}
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case 42: // Moving sector(follows waypoints)
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{
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AddMovingSector(nSector, nLotag, nHitag % 1000, 58);
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AddMovingSector(sectnum(pSector), nLotag, nHitag % 1000, 58);
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return;
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}
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case 43: // Moving sector(follows waypoints)
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{
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AddMovingSector(nSector, nLotag, nHitag % 1000, 122);
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AddMovingSector(sectnum(pSector), nLotag, nHitag % 1000, 122);
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return;
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}
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case 44: // Moving sector(follows waypoints)
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{
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AddMovingSector(nSector, nLotag, nHitag % 1000, 90);
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AddMovingSector(sectnum(pSector), nLotag, nHitag % 1000, 90);
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return;
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}
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case 45: // Pushbox sector
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{
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CreatePushBlock(nSector);
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CreatePushBlock(sectnum(pSector));
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return;
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}
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@ -1212,7 +1211,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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*/
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int zVal = 0;
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, 1);
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if (nextSectorP != nullptr) {
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zVal = nextSectorP->ceilingz;
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}
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@ -1225,7 +1224,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 49:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1237,7 +1236,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 50: // Floor lower / raise
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, 1, 1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, 1, 1);
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if (nextSectorP == nullptr) break;
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@ -1313,7 +1312,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 54:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1329,7 +1328,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 55:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1345,7 +1344,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 56:
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{
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auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
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auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
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if (nextSectorP == nullptr) break;
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@ -1357,7 +1356,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
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case 57:
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
|
||||
if (nextSectorP == nullptr) break;
|
||||
|
||||
|
||||
|
@ -1382,7 +1381,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
nEnergyChan = nChannel;
|
||||
}
|
||||
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
|
||||
|
||||
|
||||
int nElev = BuildElevC(0, nChannel, pSector, FindWallSprites(pSector), nSpeed * 100, nSpeed * 100, 2, pSector->floorz, nextSectorP->ceilingz);
|
||||
|
@ -1393,7 +1392,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 59:
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
|
||||
if (nextSectorP == nullptr) break;
|
||||
|
||||
|
||||
|
@ -1418,7 +1417,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
while (1)
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, -1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, -1);
|
||||
if (nextSectorP == nullptr || var_1C >= 8) {
|
||||
break;
|
||||
}
|
||||
|
@ -1442,7 +1441,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
while (1)
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
|
||||
if (nextSectorP == nullptr || var_20 >= 8) {
|
||||
break;
|
||||
}
|
||||
|
@ -1468,7 +1467,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 68:
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->floorz, 1, 1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->floorz, 1, 1);
|
||||
if (nextSectorP == nullptr) break;
|
||||
|
||||
|
||||
|
@ -1481,7 +1480,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
case 70:
|
||||
case 71:
|
||||
{
|
||||
auto nextSectorP = nextsectorneighborzptr(nSector, pSector->ceilingz, -1, -1);
|
||||
auto nextSectorP = nextsectorneighborzptr(pSector, pSector->ceilingz, -1, -1);
|
||||
if (nextSectorP == nullptr) break;
|
||||
|
||||
|
||||
|
@ -1509,7 +1508,7 @@ void runlist_ProcessSectorTag(int nSector, int nLotag, int nHitag)
|
|||
|
||||
case 80:
|
||||
{
|
||||
sector[nSector].Flag |= 0x8000;
|
||||
pSector->Flag |= 0x8000;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue