diff --git a/polymer/eduke32/source/gamedef.c b/polymer/eduke32/source/gamedef.c index b226c7a35..44dd5ad15 100644 --- a/polymer/eduke32/source/gamedef.c +++ b/polymer/eduke32/source/gamedef.c @@ -495,7 +495,7 @@ const memberlabel_t sectorlabels[]= { "floorxpanning", SECTOR_FLOORXPANNING, 0, 0 }, { "floorypanning", SECTOR_FLOORYPANNING, 0, 0 }, { "visibility", SECTOR_VISIBILITY, 0, 0 }, - { "filler", SECTOR_ALIGNTO, 0, 0 }, +// { "filler", SECTOR_ALIGNTO, 0, 0 }, { "alignto", SECTOR_ALIGNTO, 0, 0 }, // aka filler, not used { "lotag", SECTOR_LOTAG, 0, 0 }, { "hitag", SECTOR_HITAG, 0, 0 }, @@ -535,7 +535,7 @@ const memberlabel_t actorlabels[]= { "shade", ACTOR_SHADE, 0, 0 }, { "pal", ACTOR_PAL, 0, 0 }, { "clipdist", ACTOR_CLIPDIST, 0, 0 }, - { "filler", ACTOR_DETAIL, 0, 0 }, +// { "filler", ACTOR_DETAIL, 0, 0 }, { "detail", ACTOR_DETAIL, 0, 0 }, // aka filler, not used { "xrepeat", ACTOR_XREPEAT, 0, 0 }, { "yrepeat", ACTOR_YREPEAT, 0, 0 }, @@ -601,7 +601,7 @@ const memberlabel_t tsprlabels[]= { "tsprshade", ACTOR_SHADE, 0, 0 }, { "tsprpal", ACTOR_PAL, 0, 0 }, { "tsprclipdist", ACTOR_CLIPDIST, 0, 0 }, - { "tsprfiller", ACTOR_DETAIL, 0, 0 }, +// { "tsprfiller", ACTOR_DETAIL, 0, 0 }, { "tsprdetail", ACTOR_DETAIL, 0, 0 }, // aka filler, not used { "tsprxrepeat", ACTOR_XREPEAT, 0, 0 }, { "tspryrepeat", ACTOR_YREPEAT, 0, 0 },