diff --git a/polymer/eduke32/eduke32.vcproj b/polymer/eduke32/eduke32.vcproj index aaa24a410..b208c74ef 100644 --- a/polymer/eduke32/eduke32.vcproj +++ b/polymer/eduke32/eduke32.vcproj @@ -895,10 +895,6 @@ - - diff --git a/polymer/eduke32/source/astub.c b/polymer/eduke32/source/astub.c index c95f7b930..6b163be68 100644 --- a/polymer/eduke32/source/astub.c +++ b/polymer/eduke32/source/astub.c @@ -3383,7 +3383,7 @@ ENDFOR1: dax = sp->x; day = sp->y; daang = sp->ang; } - + j = sp->xrepeat*(hgap+tilesizx[sp->picnum]+2); setsprite(cursor, dax + ((j*sintable[daang])>>17), @@ -3472,7 +3472,7 @@ ENDFOR1: numletters--; deletesprite(last); - updatenumsprites(); + updatenumsprites(); asksave = 1; } else diff --git a/polymer/eduke32/source/config.c b/polymer/eduke32/source/config.c index c414525d4..b4e1ee92b 100644 --- a/polymer/eduke32/source/config.c +++ b/polymer/eduke32/source/config.c @@ -198,7 +198,7 @@ void CONFIG_SetDefaults(void) ud.config.MixRate = 48000; #endif ud.config.MouseBias = 0; - ud.config.MouseFilter = 0; + ud.config.MouseDeadZone = 0; ud.config.MusicDevice = 0; ud.config.MusicToggle = 1; ud.config.MusicVolume = 200; @@ -819,8 +819,9 @@ int32 CONFIG_ReadSetup(void) SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseAiming",&ud.mouseaiming); // 1=momentary/0=toggle g_player[0].ps->aim_mode = ud.mouseaiming; SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseBias",&ud.config.MouseBias); - SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseFilter",&ud.config.MouseFilter); + SCRIPT_GetNumber(ud.config.scripthandle, "Controls","MouseDeadZone",&ud.config.MouseDeadZone); SCRIPT_GetNumber(ud.config.scripthandle, "Controls","SmoothInput",&ud.config.SmoothInput); + control_smoothmouse = ud.config.SmoothInput; SCRIPT_GetNumber(ud.config.scripthandle, "Controls","UseJoystick",&ud.config.UseJoystick); SCRIPT_GetNumber(ud.config.scripthandle, "Controls","UseMouse",&ud.config.UseMouse); SCRIPT_GetNumber(ud.config.scripthandle, "Controls","AimingFlag",(int32 *)&myaimmode); // (if toggle mode) gives state @@ -933,7 +934,7 @@ void CONFIG_WriteSetup(void) SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAimingFlipped",ud.mouseflip,false,false); SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseAiming",ud.mouseaiming,false,false); SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseBias",ud.config.MouseBias,false,false); - SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseFilter",ud.config.MouseFilter,false,false); + SCRIPT_PutNumber(ud.config.scripthandle, "Controls","MouseDeadZone",ud.config.MouseDeadZone,false,false); SCRIPT_PutNumber(ud.config.scripthandle, "Controls","SmoothInput",ud.config.SmoothInput,false,false); SCRIPT_PutNumber(ud.config.scripthandle, "Controls","RunKeyBehaviour",ud.runkey_mode,false,false); SCRIPT_PutNumber(ud.config.scripthandle, "Controls","UseJoystick",ud.config.UseJoystick,false,false); diff --git a/polymer/eduke32/source/duke3d.h b/polymer/eduke32/source/duke3d.h index 6528a76a2..27a39a089 100644 --- a/polymer/eduke32/source/duke3d.h +++ b/polymer/eduke32/source/duke3d.h @@ -340,7 +340,7 @@ typedef struct { int RunMode; int AutoAim; int ShowOpponentWeapons; - int MouseFilter,MouseBias; + int MouseDeadZone,MouseBias; int SmoothInput; // JBF 20031211: Store the input settings because diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 8417adef2..c49e73ed2 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -245,8 +245,10 @@ static inline int sbarsc(int sc) static inline int textsc(int sc) { // prevent ridiculousness to a degree - if (xdim <= 640) return sc; - if (xdim <= 800) return scale(sc,min(300,ud.textscale),100); + if (xdim <= 320) return sc; + else if (xdim <= 640) return scale(sc,min(200,ud.textscale),100); + else if (xdim <= 800) return scale(sc,min(300,ud.textscale),100); + else if (xdim <= 1024) return scale(sc,min(350,ud.textscale),100); return scale(sc,ud.textscale,100); } @@ -448,7 +450,7 @@ int gametextlen(int x,const char *t) static inline int mpgametext(int y,const char *t,int s,int dabits) { // if (xdim < 640 || ydim < 480) - // return(gametext_z(0,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)); + // return(gametext_z(0,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)); return(gametext_z(4,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)); } @@ -2724,13 +2726,13 @@ static void operatefta(void) else k += 1; */ } -/* if (xdim >= 640 && ydim >= 480) - k = scale(k,ydim,200); */ + /* if (xdim >= 640 && ydim >= 480) + k = scale(k,ydim,200); */ j = k; // quotebot = min(quotebot,j); - // quotebotgoal = min(quotebotgoal,j); + // quotebotgoal = min(quotebotgoal,j); // if (g_player[myconnectindex].ps->gm&MODE_TYPE) j -= 8; //quotebotgoal = j; //j = quotebot; @@ -2739,9 +2741,18 @@ static void operatefta(void) { if (user_quote_time[i] <= 0) continue; k = user_quote_time[i]; - if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16); j += textsc(8); } - else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1); j += textsc(k<<1); } - else { mpgametext(j,user_quote[i],0,2+8+16+1+32); j += textsc(k<<1); } + if (hud_glowingquotes) + { + if (k > 4) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16); j += textsc(8); } + else if (k > 2) { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1); j += textsc(k<<1); } + else { mpgametext(j,user_quote[i],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32); j += textsc(k<<1); } + } + else + { + if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16); j += textsc(8); } + else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1); j += textsc(k<<1); } + else { mpgametext(j,user_quote[i],0,2+8+16+1+32); j += textsc(k<<1); } + } l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(tempbuf,user_quote[i])); while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET)) { @@ -2791,9 +2802,9 @@ static void operatefta(void) else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1+32); return; } - if (j > 4) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>10),2+8+16); - else if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>10),2+8+16+1); - else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>10),2+8+16+1+32); + if (j > 4) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16); + else if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1); + else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],(sintable[(totalclock<<5)&2047]>>11),2+8+16+1+32); } void FTA(int q, player_struct *p) @@ -3542,7 +3553,8 @@ void GetCrosshairColor(void) } ptr++; ii--; - } while (ii > 0); + } + while (ii > 0); default_crosshair_colors.r = crosshair_colors.r = curpalette[bri].r; default_crosshair_colors.g = crosshair_colors.g = curpalette[bri].g; @@ -11427,10 +11439,11 @@ MAIN_LOOP_RESTART: { static unsigned int lastrender = 0; + unsigned int j = getticks(); - if (r_maxfps == 0 || getticks() >= lastrender+g_FrameDelay) + if (r_maxfps == 0 || j >= lastrender+g_FrameDelay) { - lastrender = getticks(); + lastrender = j; displayrooms(screenpeek,i); displayrest(i); diff --git a/polymer/eduke32/source/jmact/control.c b/polymer/eduke32/source/jmact/control.c index 5687fe01b..24e6bf03d 100644 --- a/polymer/eduke32/source/jmact/control.c +++ b/polymer/eduke32/source/jmact/control.c @@ -59,6 +59,7 @@ static int32 CONTROL_DoubleClickSpeed; int extinput[CONTROL_NUM_FLAGS]; keybind boundkeys[MAXBOUNDKEYS], mousebind[MAXMOUSEBUTTONS]; int bindsenabled = 0; +int control_smoothmouse = 0; void CONTROL_GetMouseDelta(void) { @@ -66,15 +67,16 @@ void CONTROL_GetMouseDelta(void) MOUSE_GetDelta(&x, &y); - /* What in the name of all things sacred is this? - if (labs(*x) > labs(*y)) { - *x /= 3; - } else { - *y /= 3; + if (control_smoothmouse) + { + static int32 lastx = 0, lasty = 0; + + CONTROL_MouseAxes[0].analog = (((x + lastx) / 2) * (CONTROL_MouseSensitivity<<1)); + CONTROL_MouseAxes[1].analog = (((y + lasty) / 2) * (CONTROL_MouseSensitivity<<1))<<1; + lastx = x; + lasty = y; + return; } - *y = *y * 96; - *x = (*x * 32 * CONTROL_MouseSensitivity) >> 15; - */ CONTROL_MouseAxes[0].analog = (x * (CONTROL_MouseSensitivity<<1)); CONTROL_MouseAxes[1].analog = (y * (CONTROL_MouseSensitivity<<1))<<1; diff --git a/polymer/eduke32/source/jmact/control.h b/polymer/eduke32/source/jmact/control.h index 3e18b38fc..ab951419f 100644 --- a/polymer/eduke32/source/jmact/control.h +++ b/polymer/eduke32/source/jmact/control.h @@ -231,6 +231,7 @@ void CONTROL_ProcessBinds(void); #define CONTROL_NUM_FLAGS 64 extern int extinput[CONTROL_NUM_FLAGS]; +extern int control_smoothmouse; #ifdef __cplusplus }; diff --git a/polymer/eduke32/source/menus.c b/polymer/eduke32/source/menus.c index bb9602dbe..c995c2676 100644 --- a/polymer/eduke32/source/menus.c +++ b/polymer/eduke32/source/menus.c @@ -2433,7 +2433,7 @@ cheat_for_port_credits: case 230: #if defined(POLYMOST) && defined(USE_OPENGL) rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); - menutext(320>>1,24,0,0,"VIDEO SETUP"); + menutext(320>>1,24,0,0,"RENDERER SETUP"); c = (320>>1)-120; @@ -3020,7 +3020,7 @@ cheat_for_port_credits: int osdmode = OSD_GetTextMode(); if (x==io) osdmode = !osdmode; modval(0,1,(int *)&osdmode,1,probey==io); - mgametextpal(d,yy, osdmode? "Fast" : "Nice", MENUHIGHLIGHT(io), 0); + mgametextpal(d,yy, osdmode? "Plain" : "Sprites", MENUHIGHLIGHT(io), 0); if (OSD_GetTextMode() != osdmode) OSD_SetTextMode(osdmode); break; @@ -3482,7 +3482,7 @@ cheat_for_port_credits: if (gltexfiltermode != filter) gltexapplyprops(); mgametextpal(c+168,50+62+16+16-8,tempbuf,MENUHIGHLIGHT(5),!getrendermode()); - menutext(c,50+62+16+16+16,MENUHIGHLIGHT(6),bpp==8,"MORE SETTINGS"); + menutext(c,50+62+16+16+16,MENUHIGHLIGHT(6),bpp==8,"RENDERER SETUP"); } #endif break; @@ -3664,6 +3664,7 @@ cheat_for_port_credits: { //input smoothing ud.config.SmoothInput = !ud.config.SmoothInput; + control_smoothmouse = ud.config.SmoothInput; } else if (x == (MAXMOUSEBUTTONS-2)*2+2+2+2) { @@ -3720,7 +3721,7 @@ cheat_for_port_credits: mgametextpal(40,118,"Base mouse sensitivity",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2),10); mgametextpal(40,118+9,"Use mouse aiming",!ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):DISABLEDMENUSHADE,10); mgametextpal(40,118+9+9,"Invert mouse",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2),10); - mgametextpal(40,118+9+9+9,"Use mouse input smoothing",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2+1),10); + mgametextpal(40,118+9+9+9,"Smooth mouse movement",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2+1),10); mgametextpal(40,118+9+9+9+9,"Advanced mouse setup",MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2+2),10); { @@ -3739,6 +3740,11 @@ cheat_for_port_credits: modval(0,1,(int *)&ud.mouseflip,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2); modval(0,1,(int *)&ud.config.SmoothInput,1,probey == (MAXMOUSEBUTTONS-2)*2+2+2+1); + if (probey == (MAXMOUSEBUTTONS-2)*2+2+2+1) + { + mgametext(160,160+9,"THIS OPTION INCURS A MOVEMENT DELAY",0,2+8+16); + control_smoothmouse = ud.config.SmoothInput; + } mgametextpal(240,118+9, myaimmode && !ud.mouseaiming ? "Yes" : "No", !ud.mouseaiming?MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+1):DISABLEDMENUSHADE, 0); mgametextpal(240,118+9+9, !ud.mouseflip ? "Yes" : "No", MENUHIGHLIGHT((MAXMOUSEBUTTONS-2)*2+2+2), 0); @@ -4004,19 +4010,19 @@ cheat_for_port_credits: mgametext(c+160-16,46+16-8,tempbuf,MENUHIGHLIGHT(1),2+8+16); menutext(c,46+16+16,MENUHIGHLIGHT(2),0,"DEAD ZONE"); - l = ud.config.MouseFilter>>1; + l = ud.config.MouseDeadZone>>1; bar(c+160+40,46+16+16,&l,2,x==2,MENUHIGHLIGHT(2),0); - ud.config.MouseFilter = l<<1; + ud.config.MouseDeadZone = l<<1; rotatesprite(320<<15,94<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,43+16+16+16+8,0,0,"DIGITAL AXES SETUP"); - if (ud.config.MouseFilter == 0) + if (ud.config.MouseDeadZone == 0) Bsprintf(tempbuf," OFF"); - else if (ud.config.MouseFilter < 48) + else if (ud.config.MouseDeadZone < 48) Bsprintf(tempbuf," LOW"); - else if (ud.config.MouseFilter < 96) + else if (ud.config.MouseDeadZone < 96) Bsprintf(tempbuf," MED"); - else if (ud.config.MouseFilter < 128) + else if (ud.config.MouseDeadZone < 128) Bsprintf(tempbuf,"HIGH"); mgametext(c+160-16,46+16+16-8,tempbuf,MENUHIGHLIGHT(2),2+8+16); @@ -4444,7 +4450,7 @@ cheat_for_port_credits: "Restart sound system", "-", "Duke talk", - "Other player sounds in DM", + "Dukematch player sounds", "Ambient sounds", "Reverse stereo channels", NULL diff --git a/polymer/eduke32/source/osdcmds.c b/polymer/eduke32/source/osdcmds.c index 15d3653eb..af434c915 100644 --- a/polymer/eduke32/source/osdcmds.c +++ b/polymer/eduke32/source/osdcmds.c @@ -747,8 +747,8 @@ cvarmappings cvar[] = { "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 0, 256 }, { "in_mousebias", "in_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time\n", (void*)&ud.config.MouseBias, CVAR_INT, 0, 0, 32 }, - { "in_mousefilter", "in_mousefilter: amount of mouse movement to filter out\n", (void*)&ud.config.MouseFilter, CVAR_INT, 0, 0, 512 }, - { "in_smoothinput", "in_smoothinput: enable/disable input smoothing\n", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 }, + { "in_mousedeadzone", "in_mousedeadzone: amount of mouse movement to filter out\n", (void*)&ud.config.MouseDeadZone, CVAR_INT, 0, 0, 512 }, + { "in_mousesmoothing", "in_mousesmoothing: enable/disable mouse input smoothing\n", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 }, #if defined(POLYMOST) && defined(USE_OPENGL) { "r_anamorphic", "r_anamorphic: enable/disable widescreen mode", (void*)&glwidescreen, CVAR_BOOL, 0, 0, 1 }, diff --git a/polymer/eduke32/source/player.c b/polymer/eduke32/source/player.c index ff6b1eb55..ce016b9d9 100644 --- a/polymer/eduke32/source/player.c +++ b/polymer/eduke32/source/player.c @@ -2789,8 +2789,7 @@ int jump_input = 0; void getinput(int snum) { int j, daang; - static ControlInfo info; - static ControlInfo lastinfo = { 0,0,0,0,0,0 }; + static ControlInfo info[2]; int32 tics; boolean running; int32 turnamount; @@ -2801,8 +2800,8 @@ void getinput(int snum) if ((p->gm&MODE_MENU) || (p->gm&MODE_TYPE) || (ud.pause_on && !KB_KeyPressed(sc_Pause)) || (numplayers > 1 && totalclock < 10)) // HACK: kill getinput() for the first 10 tics of a new map in multi { if (!(p->gm&MODE_MENU)) - CONTROL_GetInput(&info); - memset(&lastinfo, 0, sizeof(lastinfo)); + CONTROL_GetInput(&info[0]); + memset(&info[1], 0, sizeof(info[1])); loc.fvel = vel = 0; loc.svel = svel = 0; loc.avel = angvel = 0; @@ -2838,41 +2837,41 @@ void getinput(int snum) } } - CONTROL_GetInput(&info); + CONTROL_GetInput(&info[0]); - if (ud.config.MouseFilter) + if (ud.config.MouseDeadZone) { - if (info.dpitch > 0) + if (info[0].dpitch > 0) { - if (info.dpitch > ud.config.MouseFilter) - info.dpitch -= ud.config.MouseFilter; - else info.dpitch = 0; + if (info[0].dpitch > ud.config.MouseDeadZone) + info[0].dpitch -= ud.config.MouseDeadZone; + else info[0].dpitch = 0; } - else if (info.dpitch < 0) + else if (info[0].dpitch < 0) { - if (info.dpitch < -ud.config.MouseFilter) - info.dpitch += ud.config.MouseFilter; - else info.dpitch = 0; + if (info[0].dpitch < -ud.config.MouseDeadZone) + info[0].dpitch += ud.config.MouseDeadZone; + else info[0].dpitch = 0; } - if (info.dyaw > 0) + if (info[0].dyaw > 0) { - if (info.dyaw > ud.config.MouseFilter) - info.dyaw -= ud.config.MouseFilter; - else info.dyaw = 0; + if (info[0].dyaw > ud.config.MouseDeadZone) + info[0].dyaw -= ud.config.MouseDeadZone; + else info[0].dyaw = 0; } - else if (info.dyaw < 0) + else if (info[0].dyaw < 0) { - if (info.dyaw < -ud.config.MouseFilter) - info.dyaw += ud.config.MouseFilter; - else info.dyaw = 0; + if (info[0].dyaw < -ud.config.MouseDeadZone) + info[0].dyaw += ud.config.MouseDeadZone; + else info[0].dyaw = 0; } } if (ud.config.MouseBias) { - if (klabs(info.dyaw) > klabs(info.dpitch)) - info.dpitch /= ud.config.MouseBias; - else info.dyaw /= ud.config.MouseBias; + if (klabs(info[0].dyaw) > klabs(info[0].dpitch)) + info[0].dpitch /= ud.config.MouseBias; + else info[0].dyaw /= ud.config.MouseBias; } tics = totalclock-lastcontroltime; @@ -2963,44 +2962,26 @@ void getinput(int snum) svel = vel = angvel = horiz = 0; - if (ud.config.SmoothInput) + if (BUTTON(gamefunc_Strafe)) { - if (BUTTON(gamefunc_Strafe)) - { - svel = -(info.dyaw+lastinfo.dyaw)/8; - lastinfo.dyaw = (lastinfo.dyaw+info.dyaw) % 8; - } - else - { - angvel = (info.dyaw+lastinfo.dyaw)/64; - lastinfo.dyaw = (lastinfo.dyaw+info.dyaw) % 64; - } - - if (ud.mouseflip) - horiz = -(info.dpitch+lastinfo.dpitch)/(314-128); - else horiz = (info.dpitch+lastinfo.dpitch)/(314-128); - - lastinfo.dpitch = (lastinfo.dpitch+info.dpitch) % (314-128); + svel = -(info[0].dyaw+info[1].dyaw)/8; + info[1].dyaw = (info[1].dyaw+info[0].dyaw) % 8; } else { - if (BUTTON(gamefunc_Strafe)) - { - svel = -info.dyaw/8; - } - else - { - angvel = info.dyaw/64; - } - - if (ud.mouseflip) - horiz -= info.dpitch/(314-128); - else horiz += info.dpitch/(314-128); + angvel = (info[0].dyaw+info[1].dyaw)/64; + info[1].dyaw = (info[1].dyaw+info[0].dyaw) % 64; } - svel -= info.dx; - lastinfo.dz = info.dz % (1<<6); - vel = -info.dz>>6; + if (ud.mouseflip) + horiz = -(info[0].dpitch+info[1].dpitch)/(314-128); + else horiz = (info[0].dpitch+info[1].dpitch)/(314-128); + + info[1].dpitch = (info[1].dpitch+info[0].dpitch) % (314-128); + + svel -= info[0].dx; + info[1].dz = info[0].dz % (1<<6); + vel = -info[0].dz>>6; if (running) { diff --git a/polymer/eduke32/source/sector.c b/polymer/eduke32/source/sector.c index 409e3ee5f..40204c116 100644 --- a/polymer/eduke32/source/sector.c +++ b/polymer/eduke32/source/sector.c @@ -1649,14 +1649,14 @@ void checkhitwall(int spr,int dawallnum,int x,int y,int z,int atwith) case SEENINE__STATIC: case OOZFILTER__STATIC: case EXPLODINGBARREL__STATIC: - if (wal->nextwall == -1 || wall[wal->nextwall].pal != 4) - { - lotsofglass(spr,dawallnum,70); - wal->cstat &= ~16; - wal->overpicnum = MIRRORBROKE; - spritesound(GLASS_HEAVYBREAK,spr); - return; - } + if (wal->nextwall == -1 || wall[wal->nextwall].pal != 4) + { + lotsofglass(spr,dawallnum,70); + wal->cstat &= ~16; + wal->overpicnum = MIRRORBROKE; + spritesound(GLASS_HEAVYBREAK,spr); + return; + } } }