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- some odd repeats.
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parent
33aed76977
commit
60782efd01
3 changed files with 9 additions and 12 deletions
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@ -2485,8 +2485,7 @@ void SpawnPlayerUnderSprite(PLAYER* pp)
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actor->spr.picnum = plActor->spr.picnum;
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actor->copy_clipdist(plActor);
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actor->spr.xrepeat = plActor->spr.xrepeat;
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actor->spr.yrepeat = plActor->spr.yrepeat;
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actor->spr.CopyScale(&plActor->spr);
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}
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//---------------------------------------------------------------------------
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@ -923,8 +923,8 @@ void SectorExp(DSWActor* actor, sectortype* sectp, double zh)
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auto exp = SpawnSectorExp(actor);
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if (!exp) return;
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exp->spr.xrepeat += (RANDOM_P2(32<<8)>>8) - 16;
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exp->spr.yrepeat += (RANDOM_P2(32<<8)>>8) - 16;
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exp->spr.AddScaleX(((RANDOM_P2(32 << 8) >> 8) - 16) * REPEAT_SCALE);
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exp->spr.AddScaleY(((RANDOM_P2(32 << 8) >> 8) - 16) * REPEAT_SCALE);
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exp->user.change.XY() = exp->spr.angle.ToVector(5.75);
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}
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@ -3419,8 +3419,8 @@ AutoShrap:
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case SHRAP_EXPLOSION:
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{
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auto spnum = SpawnLargeExp(parentActor);
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short size = spnum->spr.xrepeat;
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spnum->spr.xrepeat = spnum->spr.yrepeat = size + shrap_delta_size;
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double size = spnum->spr.xrepeat + shrap_delta_size * REPEAT_SCALE;
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spnum->spr.SetScale(size, size);
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return false;
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}
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@ -3428,8 +3428,8 @@ AutoShrap:
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case SHRAP_LARGE_EXPLOSION:
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{
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auto spnum = SpawnLargeExp(parentActor);
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short size = spnum->spr.xrepeat;
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spnum->spr.xrepeat = spnum->spr.yrepeat = size + shrap_delta_size;
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double size = spnum->spr.xrepeat + shrap_delta_size * REPEAT_SCALE;
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spnum->spr.SetScale(size, size);
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InitPhosphorus(spnum);
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@ -3753,8 +3753,7 @@ AutoShrap:
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}
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actor->spr.shade = int8_t(shrap_shade);
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actor->spr.xrepeat = uint8_t(shrap_xsize);
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actor->spr.yrepeat = uint8_t(shrap_ysize);
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actor->spr.SetScale(shrap_xsize * REPEAT_SCALE, shrap_xsize* REPEAT_SCALE);
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actor->clipdist = 1;
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if (ShrapOwner != nullptr)
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@ -3813,8 +3812,7 @@ int DoVomit(DSWActor* actor)
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actor->user.Counter = NORM_ANGLE(actor->user.Counter + (30*MISSILEMOVETICS));
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// notreallypos
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auto v = actor->user.pos + mapangle(actor->user.Counter).ToVector() * 12;
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actor->spr.xrepeat = int(v.X);
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actor->spr.yrepeat = int(v.Y);
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actor->spr.SetScale(v * REPEAT_SCALE);
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if (actor->user.Flags & (SPR_JUMPING))
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{
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DoJump(actor);
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