Better stupid names for stupid macros in stupid function

git-svn-id: https://svn.eduke32.com/eduke32@7670 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-05-19 03:55:53 +00:00 committed by Christoph Oelckers
parent c3f7c26708
commit 605d88bb41

View file

@ -2799,20 +2799,18 @@ badindex:
vInstruction(CON_IFCANSHOOTTARGET):
{
#define CHECK(x) \
#define CHECK_PICNUM(x) \
if ((unsigned)x < MAXSPRITES && sprite[x].picnum == vm.pSprite->picnum) \
{ \
VM_CONDITIONAL(0); \
dispatch(); \
}
#define CHECK2(x) \
do \
{ \
vm.pSprite->ang += x; \
tw = A_CheckHitSprite(vm.spriteNum, &temphit); \
vm.pSprite->ang -= x; \
} while (0)
#define CHECK_HIT_SPRITE(x) \
vm.pSprite->ang += x; \
tw = A_CheckHitSprite(vm.spriteNum, &temphit); \
vm.pSprite->ang -= x;
if (vm.playerDist > 1024)
{
int16_t temphit;
@ -2832,20 +2830,19 @@ badindex:
angDiff = 48;
}
if (tw > dist)
{
CHECK(temphit);
CHECK2(angDiff);
CHECK_PICNUM(temphit);
CHECK_HIT_SPRITE(angDiff);
if (tw > dist)
{
CHECK(temphit);
CHECK2(-angDiff);
CHECK_PICNUM(temphit);
CHECK_HIT_SPRITE(-angDiff);
if (tw > 768)
{
CHECK(temphit);
CHECK_PICNUM(temphit);
VM_CONDITIONAL(1);
dispatch();
}
@ -2853,8 +2850,8 @@ badindex:
}
}
VM_CONDITIONAL(1);
#undef CHECK
#undef CHECK2
#undef CHECK_PICNUM
#undef CHECK_HIT_SPRITE
}
dispatch();