diff --git a/source/core/rendering/scene/hw_walls.cpp b/source/core/rendering/scene/hw_walls.cpp index b1d28d2ec..8fccda3fa 100644 --- a/source/core/rendering/scene/hw_walls.cpp +++ b/source/core/rendering/scene/hw_walls.cpp @@ -1128,10 +1128,6 @@ int HWWall::CheckWallSprite(tspritetype* spr, tspritetype* last) void HWWall::ProcessWallSprite(HWDrawInfo* di, tspritetype* spr, sectortype* sector) { - if (spr->time == 1373) - { - int a = 0; - } auto tex = TexMan.GetGameTexture(spr->spritetexture()); if (!tex || !tex->isValid()) return;