- Remove some leftover debug code.

This commit is contained in:
Mitchell Richters 2023-02-04 16:56:58 +11:00
parent 4cb311a4c1
commit 5fd4fbfde5

View file

@ -1128,10 +1128,6 @@ int HWWall::CheckWallSprite(tspritetype* spr, tspritetype* last)
void HWWall::ProcessWallSprite(HWDrawInfo* di, tspritetype* spr, sectortype* sector)
{
if (spr->time == 1373)
{
int a = 0;
}
auto tex = TexMan.GetGameTexture(spr->spritetexture());
if (!tex || !tex->isValid()) return;