- removed extern "C" from rr and blood folders.

This commit is contained in:
Christoph Oelckers 2019-09-21 19:57:41 +02:00
parent 15f5a35fd8
commit 5855886a5f
25 changed files with 1 additions and 194 deletions

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@ -33,9 +33,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef function_private_h_ #ifndef function_private_h_
#define function_private_h_ #define function_private_h_
#ifdef __cplusplus
extern "C" {
#endif
// KEEPINSYNC lunatic/con_lang.lua // KEEPINSYNC lunatic/con_lang.lua
char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] = char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
{ {
@ -369,8 +366,5 @@ static const char * joystickdigitaldefaults[MAXJOYDIGITAL] =
}; };
#endif #endif
#endif
#ifdef __cplusplus
}
#endif #endif
#endif #endif

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@ -34,7 +34,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
int fireSize = 128; int fireSize = 128;
int gDamping = 6; int gDamping = 6;
/*extern "C" */char CoolTable[1024]; char CoolTable[1024];
void CellularFrame(char *pFrame, int sizeX, int sizeY); void CellularFrame(char *pFrame, int sizeX, int sizeY);

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@ -31,9 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef function_public_h_ #ifndef function_public_h_
#define function_public_h_ #define function_public_h_
#ifdef __cplusplus
extern "C" {
#endif
#define NUMGAMEFUNCTIONS 55 #define NUMGAMEFUNCTIONS 55
#define MAXGAMEFUNCLEN 32 #define MAXGAMEFUNCLEN 32
@ -100,7 +97,4 @@ enum GameFunction_t
gamefunc_RemoteBombs, gamefunc_RemoteBombs,
gamefunc_Show_Console, gamefunc_Show_Console,
}; };
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -31,9 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef gamedefs_public_h_ #ifndef gamedefs_public_h_
#define gamedefs_public_h_ #define gamedefs_public_h_
#ifdef __cplusplus
extern "C" {
#endif
// config file name // config file name
#define SETUPFILENAME APPBASENAME ".cfg" #define SETUPFILENAME APPBASENAME ".cfg"
@ -65,8 +62,5 @@ extern "C" {
#define DEFAULTJOYSTICKANALOGUESATURATE 9500 #define DEFAULTJOYSTICKANALOGUESATURATE 9500
#endif #endif
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -22,16 +22,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//------------------------------------------------------------------------- //-------------------------------------------------------------------------
#pragma once #pragma once
#ifdef __cplusplus
extern "C" {
#endif
//struct osdcmd_cheatsinfo {
// int32_t cheatnum; // -1 = none, else = see DoCheats()
// int32_t volume,level;
//};
//
//extern struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
int32_t registerosdcommands(void); int32_t registerosdcommands(void);
void onvideomodechange(int32_t newmode); void onvideomodechange(int32_t newmode);
@ -44,7 +34,3 @@ extern const char *const ConsoleButtons[];
extern uint32_t cl_cheatmask; extern uint32_t cl_cheatmask;
#ifdef __cplusplus
}
#endif

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@ -32,9 +32,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef function_private_h_ #ifndef function_private_h_
#define function_private_h_ #define function_private_h_
#ifdef __cplusplus
extern "C" {
#endif
// KEEPINSYNC lunatic/con_lang.lua // KEEPINSYNC lunatic/con_lang.lua
char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] = char gamefunctions[NUMGAMEFUNCTIONS][MAXGAMEFUNCLEN] =
{ {
@ -389,8 +386,5 @@ static const char * joystickdigitaldefaults[MAXJOYDIGITAL] =
}; };
#endif #endif
#endif
#ifdef __cplusplus
}
#endif #endif
#endif #endif

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@ -25,10 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "player.h" #include "player.h"
#ifdef __cplusplus
extern "C" {
#endif
#define MAXSLEEPDIST 16384 #define MAXSLEEPDIST 16384
#define SLEEPTIME 1536 #define SLEEPTIME 1536
#define ZOFFSET (1<<8) #define ZOFFSET (1<<8)
@ -302,10 +298,6 @@ EXTERN_INLINE_HEADER int G_CheckForSpaceFloor(int sectnum);
EXTERN_INLINE_HEADER int A_CheckEnemySprite(void const * s); EXTERN_INLINE_HEADER int A_CheckEnemySprite(void const * s);
#ifdef __cplusplus
}
#endif
#if defined actors_c_ || !defined DISABLE_INLINING #if defined actors_c_ || !defined DISABLE_INLINING
# if !KRANDDEBUG || (KRANDDEBUG && defined actors_c_) # if !KRANDDEBUG || (KRANDDEBUG && defined actors_c_)

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@ -10,10 +10,6 @@
#include "collections.h" #include "collections.h"
#include "grpscan.h" #include "grpscan.h"
#ifdef __cplusplus
extern "C" {
#endif
extern int g_useCwd; extern int g_useCwd;
#ifndef APPNAME #ifndef APPNAME
@ -163,8 +159,4 @@ extern int32_t S_OpenAudio(const char *fn, char searchfirst, uint8_t ismusic);
# define S_OpenAudio(fn, searchfirst, ismusic) kopen4loadfrommod(fn, searchfirst) # define S_OpenAudio(fn, searchfirst, ismusic) kopen4loadfrommod(fn, searchfirst)
#endif #endif
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -30,9 +30,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef function_public_h_ #ifndef function_public_h_
#define function_public_h_ #define function_public_h_
#ifdef __cplusplus
extern "C" {
#endif
#define NUMGAMEFUNCTIONS 62 #define NUMGAMEFUNCTIONS 62
#define MAXGAMEFUNCLEN 32 #define MAXGAMEFUNCLEN 32
@ -106,7 +103,4 @@ enum GameFunction_t
gamefunc_Third_Person_View, gamefunc_Third_Person_View,
gamefunc_Toggle_Crouch, // TODO: Implement properly for mp gamefunc_Toggle_Crouch, // TODO: Implement properly for mp
}; };
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -35,10 +35,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "net.h" #include "net.h"
#include "mmulti.h" #include "mmulti.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef ONLY_USERDEFS #ifndef ONLY_USERDEFS
// Compile game-side legacy Room over Room code? // Compile game-side legacy Room over Room code?
@ -575,9 +571,6 @@ EXTERN_INLINE_HEADER void SetIfGreater(int32_t *variable, int32_t potentialValue
#endif #endif
#ifdef __cplusplus
}
#endif
#ifndef ONLY_USERDEFS #ifndef ONLY_USERDEFS

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@ -29,10 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "common.h" // tokenlist #include "common.h" // tokenlist
#include "player.h" // projectile_t #include "player.h" // projectile_t
#ifdef __cplusplus
extern "C" {
#endif
enum enum
{ {
LABEL_ANY = -1, LABEL_ANY = -1,
@ -314,8 +310,5 @@ enum ScriptKeywords_t
}; };
// KEEPINSYNC with the keyword list in lunatic/con_lang.lua // KEEPINSYNC with the keyword list in lunatic/con_lang.lua
#ifdef __cplusplus
}
#endif
#endif // gamedef_h_ #endif // gamedef_h_

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@ -30,9 +30,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef gamedefs_public_h_ #ifndef gamedefs_public_h_
#define gamedefs_public_h_ #define gamedefs_public_h_
#ifdef __cplusplus
extern "C" {
#endif
// config file name // config file name
#define SETUPFILENAME APPBASENAME ".cfg" #define SETUPFILENAME APPBASENAME ".cfg"
@ -64,8 +61,5 @@ extern "C" {
#define DEFAULTJOYSTICKANALOGUESATURATE 9500 #define DEFAULTJOYSTICKANALOGUESATURATE 9500
#endif #endif
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -173,9 +173,6 @@ GAMEEXEC_STATIC GAMEEXEC_INLINE void P_ForceAngle(DukePlayer_t *pPlayer)
} }
// wow, this function sucks // wow, this function sucks
#ifdef __cplusplus
extern "C"
#endif
int32_t A_Dodge(spritetype * const); int32_t A_Dodge(spritetype * const);
int32_t A_Dodge(spritetype * const pSprite) int32_t A_Dodge(spritetype * const pSprite)
{ {

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@ -29,10 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "events_defs.h" #include "events_defs.h"
#ifdef __cplusplus
extern "C" {
#endif
extern int32_t ticrandomseed; extern int32_t ticrandomseed;
extern vmstate_t vm; extern vmstate_t vm;
@ -65,8 +61,4 @@ void G_GetTimeDate(int32_t * pValues);
int G_StartTrack(int levelNum); int G_StartTrack(int levelNum);
void VM_UpdateAnim(int spriteNum, int32_t *pData); void VM_UpdateAnim(int spriteNum, int32_t *pData);
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -28,10 +28,6 @@ user_defs ud;
const char *s_buildDate = "20120522"; const char *s_buildDate = "20120522";
#ifdef __cplusplus
extern "C" {
#endif
char g_volumeNames[MAXVOLUMES][33] = { "L.A. Meltdown", "Lunar Apocalypse", "Shrapnel City" }; char g_volumeNames[MAXVOLUMES][33] = { "L.A. Meltdown", "Lunar Apocalypse", "Shrapnel City" };
char g_skillNames[MAXSKILLS][33] = { "Piece Of Cake", "Let's Rock", "Come Get Some", "Damn I'm Good" }; char g_skillNames[MAXSKILLS][33] = { "Piece Of Cake", "Let's Rock", "Come Get Some", "Damn I'm Good" };
char g_gametypeNames[MAXGAMETYPES][33] char g_gametypeNames[MAXGAMETYPES][33]
@ -127,7 +123,3 @@ char CheatKeys[2] = { sc_D, sc_N };
char g_setupFileName[BMAX_PATH] = SETUPFILENAME; char g_setupFileName[BMAX_PATH] = SETUPFILENAME;
#ifdef __cplusplus
}
#endif

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@ -57,10 +57,6 @@ G_EXTERN int32_t *curipos[MAXINTERPOLATIONS];
G_EXTERN int32_t bakipos[MAXINTERPOLATIONS]; G_EXTERN int32_t bakipos[MAXINTERPOLATIONS];
#ifdef __cplusplus
extern "C" {
#endif
G_EXTERN int32_t duke3d_globalflags; G_EXTERN int32_t duke3d_globalflags;
// KEEPINSYNC astub.c (used values only) // KEEPINSYNC astub.c (used values only)
@ -304,10 +300,6 @@ enum
EXTERN_INLINE_HEADER void G_UpdateInterpolations(void); EXTERN_INLINE_HEADER void G_UpdateInterpolations(void);
EXTERN_INLINE_HEADER void G_RestoreInterpolations(void); EXTERN_INLINE_HEADER void G_RestoreInterpolations(void);
#ifdef __cplusplus
}
#endif
#if defined global_c_ || !defined DISABLE_INLINING #if defined global_c_ || !defined DISABLE_INLINING
EXTERN_INLINE void G_UpdateInterpolations(void) //Stick at beginning of G_DoMoveThings EXTERN_INLINE void G_UpdateInterpolations(void) //Stick at beginning of G_DoMoveThings

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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef grpscan_h_ #ifndef grpscan_h_
#define grpscan_h_ #define grpscan_h_
#ifdef __cplusplus
extern "C" {
#endif
#define MAXLISTNAMELEN 32 #define MAXLISTNAMELEN 32
// List of internally-known GRP files // List of internally-known GRP files
@ -103,8 +99,4 @@ extern grpfile_t * FindGroup(int32_t crcval);
int32_t ScanGroups(void); int32_t ScanGroups(void);
void FreeGroups(void); void FreeGroups(void);
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -25,16 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "compat.h" #include "compat.h"
#ifdef __cplusplus
extern "C" {
#endif
#if defined EDUKE32_TOUCH_DEVICES
# define EDUKE32_SIMPLE_MENU
# define EDUKE32_ANDROID_MENU
#endif
// #define EDUKE32_SIMPLE_MENU
enum MenuIndex_t { enum MenuIndex_t {
MENU_NULL = INT32_MIN, // sentinel for "do nothing" MENU_NULL = INT32_MIN, // sentinel for "do nothing"
@ -503,12 +493,6 @@ extern MenuFont_t MF_Redfont, MF_Bluefont, MF_Minifont;
#define M_MOUSETIMEOUT 210 #define M_MOUSETIMEOUT 210
extern int32_t m_mouselastactivity; extern int32_t m_mouselastactivity;
#if defined EDUKE32_TOUCH_DEVICES
# define MOUSEALPHA 0
# define CURSORALPHA (255/3)
# define MOUSEACTIVECONDITIONAL(condition) (condition)
# define MOUSEWATCHPOINTCONDITIONAL(condition) (condition)
#else
extern int32_t m_mousewake_watchpoint, m_menuchange_watchpoint; extern int32_t m_mousewake_watchpoint, m_menuchange_watchpoint;
// alpha increments of 3 --> 255 / 3 = 85 --> round up to power of 2 --> 128 --> divide by 2 --> 64 alphatabs required // alpha increments of 3 --> 255 / 3 = 85 --> round up to power of 2 --> 128 --> divide by 2 --> 64 alphatabs required
// use 16 anyway :P // use 16 anyway :P
@ -519,10 +503,6 @@ extern int32_t m_mousewake_watchpoint, m_menuchange_watchpoint;
# define MOUSEACTIVECONDITIONAL(condition) (MOUSEACTIVECONDITION && (condition)) # define MOUSEACTIVECONDITIONAL(condition) (MOUSEACTIVECONDITION && (condition))
# define MOUSEINACTIVECONDITIONAL(condition) (!MOUSEACTIVECONDITION && (condition)) # define MOUSEINACTIVECONDITIONAL(condition) (!MOUSEACTIVECONDITION && (condition))
# define MOUSEWATCHPOINTCONDITIONAL(condition) ((condition) || m_mousewake_watchpoint || m_menuchange_watchpoint == 3) # define MOUSEWATCHPOINTCONDITIONAL(condition) ((condition) || m_mousewake_watchpoint || m_menuchange_watchpoint == 3)
#endif
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef osdcmds_h_ #ifndef osdcmds_h_
#define osdcmds_h_ #define osdcmds_h_
#ifdef __cplusplus
extern "C" {
#endif
struct osdcmd_cheatsinfo { struct osdcmd_cheatsinfo {
int32_t cheatnum; // -1 = none, else = see DoCheats() int32_t cheatnum; // -1 = none, else = see DoCheats()
int32_t volume,level; int32_t volume,level;
@ -49,9 +45,5 @@ extern const char *const ConsoleButtons[];
extern uint32_t cl_cheatmask; extern uint32_t cl_cheatmask;
#ifdef __cplusplus
}
#endif
#endif // osdcmds_h_ #endif // osdcmds_h_

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@ -28,10 +28,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "fix16.h" #include "fix16.h"
#include "net.h" #include "net.h"
#ifdef __cplusplus
extern "C" {
#endif
extern int32_t g_mostConcurrentPlayers; extern int32_t g_mostConcurrentPlayers;
#define MOVEFIFOSIZ 256 #define MOVEFIFOSIZ 256
@ -282,11 +278,7 @@ void P_EndLevel(void);
void P_CheckWeaponI(int playerNum); void P_CheckWeaponI(int playerNum);
int P_GetHudPal(const DukePlayer_t *pPlayer); int P_GetHudPal(const DukePlayer_t *pPlayer);
int P_GetKneePal(const DukePlayer_t *pPlayer); int P_GetKneePal(const DukePlayer_t *pPlayer);
#ifdef __cplusplus
}
int P_GetKneePal(const DukePlayer_t *pPlayer, int hudPal); int P_GetKneePal(const DukePlayer_t *pPlayer, int hudPal);
extern "C" {
#endif
int P_GetOverheadPal(const DukePlayer_t *pPlayer); int P_GetOverheadPal(const DukePlayer_t *pPlayer);
void P_MadeNoise(int playerNum); void P_MadeNoise(int playerNum);
int P_HasKey(int sectNum, int playerNum); int P_HasKey(int sectNum, int playerNum);
@ -316,8 +308,4 @@ static inline int P_GetP(const void *pSprite)
// Get the player index given an APLAYER sprite index. // Get the player index given an APLAYER sprite index.
static inline int P_Get(int32_t spriteNum) { return P_GetP((const uspritetype *)&sprite[spriteNum]); } static inline int P_Get(int32_t spriteNum) { return P_GetP((const uspritetype *)&sprite[spriteNum]); }
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -23,10 +23,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef premap_h_ #ifndef premap_h_
#define premap_h_ #define premap_h_
#ifdef __cplusplus
extern "C" {
#endif
extern int16_t g_ambientLotag[64]; extern int16_t g_ambientLotag[64];
extern int16_t g_ambientHitag[64]; extern int16_t g_ambientHitag[64];
extern int32_t g_levelTextTime; extern int32_t g_levelTextTime;
@ -53,8 +49,4 @@ extern int32_t fragbarheight(void);
void G_SetFog(int fogtype); void G_SetFog(int fogtype);
void G_InitRRRASkies(void); void G_InitRRRASkies(void);
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -25,9 +25,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "game.h" #include "game.h"
#ifdef __cplusplus
extern "C" {
#endif
# define SV_MAJOR_VER 1 # define SV_MAJOR_VER 1
#define SV_MINOR_VER 7 #define SV_MINOR_VER 7
@ -151,8 +148,4 @@ enum
void G_Util_PtrToIdx(void *ptr, int32_t count, const void *base, int32_t mode); void G_Util_PtrToIdx(void *ptr, int32_t count, const void *base, int32_t mode);
void G_Util_PtrToIdx2(void *ptr, int32_t count, size_t stride, const void *base, int32_t const mode); void G_Util_PtrToIdx2(void *ptr, int32_t count, size_t stride, const void *base, int32_t const mode);
#ifdef __cplusplus
}
#endif
#endif #endif

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@ -24,10 +24,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "menus.h" #include "menus.h"
#ifdef __cplusplus
extern "C" {
#endif
#define MAXUSERQUOTES 6 #define MAXUSERQUOTES 6
extern int32_t user_quote_time[MAXUSERQUOTES]; extern int32_t user_quote_time[MAXUSERQUOTES];
@ -98,6 +94,3 @@ extern void G_AddCoordsFromRotation(vec2_t *coords, const vec2_t *unitDirection,
extern vec2_t G_ScreenText(int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2); extern vec2_t G_ScreenText(int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
extern vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy, int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2); extern vec2_t G_ScreenTextShadow(int32_t sx, int32_t sy, int32_t font, int32_t x, int32_t y, int32_t z, int32_t blockangle, int32_t charangle, const char *str, int32_t shade, int32_t pal, int32_t o, int32_t alpha, int32_t xspace, int32_t yline, int32_t xbetween, int32_t ybetween, int32_t f, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
#ifdef __cplusplus
}
#endif

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@ -29,10 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "namesdyn.h" // for G_GetForcefieldPicnum() #include "namesdyn.h" // for G_GetForcefieldPicnum()
#include "player.h" // playerspawn_t #include "player.h" // playerspawn_t
#ifdef __cplusplus
extern "C" {
#endif
#define MAXCYCLERS 1024 #define MAXCYCLERS 1024
#define MAXANIMATES 1024 #define MAXANIMATES 1024
#define MAXANIMWALLS 512 #define MAXANIMWALLS 512
@ -169,10 +165,6 @@ static inline vec3_t G_GetCameraPosition(int32_t i, int32_t smoothratio)
EXTERN_INLINE_HEADER int32_t G_CheckPlayerInSector(int32_t sect); EXTERN_INLINE_HEADER int32_t G_CheckPlayerInSector(int32_t sect);
#ifdef __cplusplus
}
#endif
#if defined sector_c_ || !defined DISABLE_INLINING #if defined sector_c_ || !defined DISABLE_INLINING
EXTERN_INLINE int32_t G_CheckPlayerInSector(int32_t sect) EXTERN_INLINE int32_t G_CheckPlayerInSector(int32_t sect)

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@ -31,10 +31,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "sounds_common.h" #include "sounds_common.h"
#ifdef __cplusplus
extern "C" {
#endif
// KEEPINSYNC lunatic/con_lang.lua // KEEPINSYNC lunatic/con_lang.lua
#define MAXSOUNDS 4096 #define MAXSOUNDS 4096
#define MAXSOUNDINSTANCES 8 #define MAXSOUNDINSTANCES 8
@ -102,8 +98,4 @@ static inline bool S_IsAmbientSFX(int spriteNum)
return (sprite[spriteNum].picnum == MUSICANDSFX && sprite[spriteNum].lotag < 999); return (sprite[spriteNum].picnum == MUSICANDSFX && sprite[spriteNum].lotag < 999);
} }
#ifdef __cplusplus
}
#endif
#endif #endif