- fixed damage type of incinerator's fireball.

A one-liner, what else... :D
This commit is contained in:
Christoph Oelckers 2020-09-23 07:13:34 +02:00
parent 470f481619
commit 5784ff6ef7

View file

@ -1445,7 +1445,7 @@ void checkhitsprite_d(int i, int sn)
hitpic = FLAMETHROWERFLAME; hitpic = FLAMETHROWERFLAME;
} }
hittype[i].picnum = sprite[sn].picnum; hittype[i].picnum = hitpic;
hittype[i].extra += sprite[sn].extra; hittype[i].extra += sprite[sn].extra;
hittype[i].ang = sprite[sn].ang; hittype[i].ang = sprite[sn].ang;
hittype[i].owner = sprite[sn].owner; hittype[i].owner = sprite[sn].owner;