From 5784ff6ef7396743098168343ecf044271da9a30 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 23 Sep 2020 07:13:34 +0200 Subject: [PATCH] - fixed damage type of incinerator's fireball. A one-liner, what else... :D --- source/games/duke/src/sectors_d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/sectors_d.cpp b/source/games/duke/src/sectors_d.cpp index e07202d84..510b535ca 100644 --- a/source/games/duke/src/sectors_d.cpp +++ b/source/games/duke/src/sectors_d.cpp @@ -1445,7 +1445,7 @@ void checkhitsprite_d(int i, int sn) hitpic = FLAMETHROWERFLAME; } - hittype[i].picnum = sprite[sn].picnum; + hittype[i].picnum = hitpic; hittype[i].extra += sprite[sn].extra; hittype[i].ang = sprite[sn].ang; hittype[i].owner = sprite[sn].owner;