From 572dcc08ddb651c18a666f89ac8fb05479817a9e Mon Sep 17 00:00:00 2001 From: Mitchell Richters <mjr4077au@gmail.com> Date: Tue, 4 Jan 2022 22:51:19 +1100 Subject: [PATCH] - Exhumed: Remove debug line and use game's ticrate in milliseconds instead of a hard-coded value (not that it should ever change anyway). --- wadsrc/static/zscript/games/exhumed/ui/menu.zs | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/wadsrc/static/zscript/games/exhumed/ui/menu.zs b/wadsrc/static/zscript/games/exhumed/ui/menu.zs index 585f7091f..e305c48b7 100644 --- a/wadsrc/static/zscript/games/exhumed/ui/menu.zs +++ b/wadsrc/static/zscript/games/exhumed/ui/menu.zs @@ -101,15 +101,13 @@ class ListMenuItemExhumedTextItem : ListMenuItemTextItem if (delegate && (delegate.zoomsize < 1. || delegate.lastzoomsize < 1.)) { zoom = delegate.zoomsize; - let span = clamp(now - delegate.zoomtime, 0, 33); - zoom -= 0.0625 * (1. - (span / 33.)); - } - Console.Printf("zoom = %f, now = %d", zoom, now); - + double ticms = 1000 / GameTicRate; + let span = clamp(now - delegate.zoomtime, 0, ticms); + zoom -= 0.0625 * (1. - (span / ticms)); + } let v = TexMan.GetScaledSize(tex); double y = mYpos + v.y / 2; - int shade; if (selected) shade = Raze.bsin(now * 16 * 120 / 1000, -9);