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Fixed burning Caleb state
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1 changed files with 1 additions and 1 deletions
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@ -3096,7 +3096,7 @@ static bool actKillDudeStage1(DBloodActor* actor, DAMAGE_TYPE damageType)
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if (damageType == kDamageBurn && pXSprite->medium == kMediumNormal)
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{
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pSprite->type = kDudeBurningTinyCaleb;
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aiNewState(actor, &innocentBurnGoto);
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aiNewState(actor, &tinycalebBurnGoto);
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actHealDude(actor, dudeInfo[39].startHealth, dudeInfo[39].startHealth);
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return true;
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}
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