From 4b44e6e3921bfe2f0c9d1900f5590b586a54bbec Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 16 Aug 2020 09:16:38 +0200 Subject: [PATCH] - removed redundant calls to timerUpdateClock. --- source/sw/src/game.cpp | 2 -- source/sw/src/network.cpp | 2 -- 2 files changed, 4 deletions(-) diff --git a/source/sw/src/game.cpp b/source/sw/src/game.cpp index 66c687fd1..e1dbb0411 100644 --- a/source/sw/src/game.cpp +++ b/source/sw/src/game.cpp @@ -1277,8 +1277,6 @@ void RunLevel(void) ExitLevel = FALSE; break; } - - timerUpdateClock(); } ready2send = 0; diff --git a/source/sw/src/network.cpp b/source/sw/src/network.cpp index d5b8fdc38..e44cbb4c1 100644 --- a/source/sw/src/network.cpp +++ b/source/sw/src/network.cpp @@ -1131,8 +1131,6 @@ getpackets(void) PLAYERp pp; SW_PACKET tempinput; - timerUpdateClock(); - if (!CommEnabled) return;